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Post by andrew on Feb 16, 2016 8:03:35 GMT -5
Hey fufu508, This was an incompatibility with the pose player and the Feb. 4 patch. I updated to fix the scrolling here which unfortunately caused the multi-queue to stop functioning (disabling multi-queue was the only way I could find that would fix the scrolling).
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Post by julkens on Feb 21, 2016 8:46:28 GMT -5
I am losing my temper. I am doing evrything right (I think so) in blender, but my game is still crashing when I am trying to make my sim to do my pose. Futrher more, other poses from Internet are working. So I made an experiment and open .package file with one of these poses and export .blend file, next I open new project in studio and import this not mine .blend to this project. I saved it, removed original pose from my mods folder and uploaded this clone. And guess what? Game crushed. So I am really confused. Please, help guys.
Oh, and sorry if I have choosen bad topic, I am new here +Sorry for my poor English
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Post by orangemittens on Feb 21, 2016 11:33:49 GMT -5
Hi julkens, welcome to Studio forums. Is your game fully patched? There was an issue introduced in an earlier patch that caused poses made by a creator with a long creator name to crash the game. EA informed us that they fixed this problem on their end in the latest patch they put out. Is it possible that you have a long creator name and a game that is not fully patched? If this is not the problem and patching your game does not fix the issue please post your .package so someone can take a look
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Post by kaesimmer on Mar 20, 2016 16:34:40 GMT -5
Can Someone teach me hw to add objects and more people to a pose. Ex. a couple pose
Ex. a chair
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Post by orangemittens on Mar 20, 2016 16:43:26 GMT -5
Hi kaesimmer, there isn't a tutorial here showing how to do those things yet but people are making them and helping others to learn how here. Check out the many threads on the topic in the Creator Help section and also several of the posts in the tutorial threads here.
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Post by fufu508 on Mar 20, 2016 21:09:47 GMT -5
Hi julkens, Another possibility is if the animation clip doesn't include a suppress lip sync event and you attempt to move the jaw. Normally if you create a blank clip and import the blender file it should already have the needed event. As orangemittens mentioned you can upload your package file and we could take a look at what might be breaking your game.
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Post by awfularchdemon on Mar 22, 2016 23:51:10 GMT -5
How do I exit grayscale mode? I accidentally pressed Z, and now I'm stuck in grayscale. I pressed every key on the keyboard (which was a mistake), and now I can't get rid of it. I made the mistake of saving my file like that, exited Blender, loaded, and it's still like that.
Edit: Okay, now my File option in the top panel is gone. Can only Save with F2. Help! The more I try to fix this, the worse it gets.
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Post by awfularchdemon on Mar 23, 2016 6:54:24 GMT -5
Made an animation for 2, but they won't do it. They are supposed to be sitting, but when I run the animation while sitting, nothing happens, or they both wave at me and laugh, basically saying "No. Haha". If I run it while 1 sim is standing still, she will do the second person's animation only.
I added an animation, appended a second person's rig and body (parts), and animated them both. From the Blender file, I'd say it should work fine, but in the game, everything goes wrong. Why?
Btw, I used a basic EA clip to start it, so they'd be sitting right. Then I added a crapload of animation frames of my own. Does the pose player not run animations when they have both EA clips and original stuff together?
Edit: Ugh...won't even play it right as a replacer (not in pose player). I give up. Guess we can only do 1-person anims.
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Post by sweetsorrowsims on Mar 23, 2016 9:27:47 GMT -5
awfularchdemon if you click on the white circle where I have in the below picture and click "textured" then your sim will be back to normal. as for your second problem im not that familiar with "animations", poses yes, animations no, but if you post your .package then someone will be along to help you out with your problem and I will take a look at it as well.
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Post by awfularchdemon on Mar 23, 2016 22:12:50 GMT -5
Yeah, I found out by hitting Z a bunch more times and looking around the UI for any changes. Saw that little icon change, so I figured it out. Would be nice if Z scrolled through all the modes that icon has, rather than just wireframe and solid (grayscale). I came back and edited my post to say that, but it didn't stick. Edit just vanished.
As for animating, I guess the pose player only targets the sim using it, therefore it won't affect the second sim I'm trying to pair up with. This is my educated guess. As for making a replacer animation, that really should have worked on 2 sims. It bugs out in various ways, be that skipping the anim entirely, seeing a deformed version of the anim that gets quickly canceled, teleporting us both behind the couch we're sitting on and clearing the queue, or just locking us into a long, blank animation. One too many ways this can go wrong, which is why I'll just wait for someone else to finally make a 2-person animation and bug them about how they did it (those people never seem to wanna answer though). Seems there's a reason nobody has made a 2-person anim yet.
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Post by sweetsorrowsims on Mar 24, 2016 13:23:23 GMT -5
heliel22 was attempting to do a 2 person animation, we were trying to figure it out but he decided to take a break, you could get ahold of him and maybe talk it out with him? awfularchdemon
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Post by awfularchdemon on Mar 24, 2016 20:25:28 GMT -5
Well, if he was trying to make a 2-person anim, but took a break, I am likely to assume he wasn't successful. This is my story as well, only I went back to 1-person animations (they work fine). At least I know others are trying, and having the same issues (presumably). I figured I just missed some obvious step or something.
Now I'm trying to add an object into an animation. This has proven to be super tedious, as the object isn't recognized as a mesh (??), so I can't Join it to my sim. This means I have to move the object in almost every frame. I feel like I've found every issue there is at this point. If I did something wrong that hasn't happened before, I'd be genuinely surprised.
Well, back to the grind. Thanks for the replies, sss. Btw what does it mean to Tag someone? Just adding there profile name + link? This is perhaps the most noob question I've ever asked, I suspect. ^,^
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Post by sweetsorrowsims on Mar 25, 2016 10:22:56 GMT -5
awfularchdemonGood luck on your animations and if you discover anything please post in the forum so others can learn about it. Yea so to Tag someone you are just linking their name liek you said, on here for example if you wanted to tag anyone, hover your mouse over their name <<<<<<<< and as you can see mine is the same as you see, sometimes peoples are different, and type @ SweetSorrowSims without the space between the @ and S.
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Post by rspurlock963 on Mar 30, 2016 23:50:40 GMT -5
Hi, just one questions... When I upload my icon pic, it never shows up in the pose player. Must it be exactly 64x64 and if so, any help on how to do that? i must be resizing it wrong.
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Post by awfularchdemon on Mar 31, 2016 1:30:14 GMT -5
Hi, just one questions... When I upload my icon pic, it never shows up in the pose player. Must it be exactly 64x64 and if so, any help on how to do that? i must be resizing it wrong. Yeah, it has be exactly 64x64, and must be .png. I found this out the hard way myself. :p I had a pic that was 61x61, and though I saw it in the studio at the time, it didn't show in game. Oh, and about resizing, I always suggest Irfanview to people who don't have it. That thing has been really helpful in my time with it. It's free. Just Open the pic with it, and hit CTRL+R, and type in 64x64 pixels. You may have to untick a box that says [Preserve aspect ratio] to get your custom size.
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