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Post by stevandreams24 on Sept 7, 2022 16:14:35 GMT -5
I have recently just started blender to convert meshes from one body type to another. My goal was to convert Madlen's Gustav Boots from being feminine only to also fitting the masculine body type. To make things clear, I am using the boots solely for personal use only. I have made progress in remodeling the boots to fit masc legs and made them thick enough just to be sure. However, I have run into this problem: The pants that I use still clip whenever I make my sims put the boots on. As for the mesh files, there is also only one mesh file for the whole boot, as opposed to having three mesh files. What I've done to remedy this so far is to put the villain boot meshes into the original mesh, but made them invisible. Is there any way I can fix this? Here is a comparison of how I'd want the boots to turn out vs. the result and how my failed solution: Expected similar results: imgur.com/a/xq6pKv8Results: imgur.com/a/xq6pKv8Blender: imgur.com/a/v5mrzDR
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Post by mauvemorn on Sept 8, 2022 14:12:54 GMT -5
Hi. Clone maxis boots, export the blend, open it. See how they are made of 3 meshgroups? Yours should be, too. Split the boots the same exact way and assign corresponding cut numbers
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Post by stevandreams24 on Sept 17, 2022 8:56:01 GMT -5
Hi. Clone maxis boots, export the blend, open it. See how they are made of 3 meshgroups? Yours should be, too. Split the boots the same exact way and assign corresponding cut numbers Hii! thank you for your help. I sadly discontinued this project. However, I have applied it to my new project with my first custom mesh for a sims 4 boot cc I'm currently making. I'm still figuring out what I need to do next as the boot is existent, but there's still clipping. ![]()
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Post by panthergirlsim on Sept 22, 2022 11:12:09 GMT -5
I'm always having problems with boots and clipping. I discontinued one project because of frustration, will get back to it. I cut up all my meshes and the clipping still was there. Maybe someone can do a video and I mean a slow video showing all the steps? I will try again with a different example mesh if it still doesn't work I will post it here to see if anyone can tell me what I'm doing wrong. I see a lot of cc has this problem. Nobody can figure out how to do it right hunch shoulders? lol
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Post by mauvemorn on Sept 22, 2022 13:27:33 GMT -5
I'm always having problems with boots and clipping. I discontinued one project because of frustration, will get back to it. I cut up all my meshes and the clipping still was there. Maybe someone can do a video and I mean a slow video showing all the steps? I will try again with a different example mesh if it still doesn't work I will post it here to see if anyone can tell me what I'm doing wrong. I see a lot of cc has this problem. Nobody can figure out how to do it right hunch shoulders? lol Hi. We need to see what your files look like. Please share the blend and the package
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