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Post by Silvasir on Oct 26, 2022 3:05:55 GMT -5
So these two Sims of mine have always had this weird, abnormally long dark shadow permanently painted underneath their bottom lips: imgur.com/a/S5O5ksx Didn't really notice them until recently, and now I can't unsee them lmao. I tried choosing different mouth presets, but it seems the huge dark shadows are present for almost all of them, except for maybe this specific preset (which I'd really rather not use, lol): i.imgur.com/ECsSujj.pngI know Maxis likely intended this as an artistic choice. In my opinion, though, the bottom lip shadows look rather strange. It doesn't really make sense for them to be there, at least for my Sims, since I don't think their bottom lips are even big enough to cast such large shadows. (Also, personally speaking, my bottom lip doesn't even cast any shadows at all in real life?) But anyway, in short, I'd like to get rid of, or at least reduce the bottom lip shadows. Does anyone have suggestions on how I could do that? My first thought was to edit the texture of the lip presets, or wherever the shadows are originating, but I'm unsure how to extract and replace the textures for that?
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Post by mauvemorn on Oct 26, 2022 8:40:32 GMT -5
Hi. I think this is a matter of how you choose to achieve a specific feature. I think it is actually a chin, not lips. There are 6 ways in which you can make a chin longer: - literally make a chin longer by dragging it down; - making the bottom lip smaller; - lifting the whole mouth; - choosing a different chin preset; - choosing a different head preset; - making the whole head longer; The first three options stretch a small area of the mesh and the texture it projects, so you should try to not overdo it. Try changing the chin presets to see if the problem will resolve itself. If you will not be able to achieve the desired length, hover over the forehead to make the head longer
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Post by Silvasir on Oct 26, 2022 15:55:19 GMT -5
Hi. I think this is a matter of how you choose to achieve a specific feature. I think it is actually a chin, not lips. There are 6 ways in which you can make a chin longer: - literally make a chin longer by dragging it down; - making the bottom lip smaller; - lifting the whole mouth; - choosing a different chin preset; - choosing a different head preset; - making the whole head longer; The first three options stretch a small area of the mesh and the texture it projects, so you should try to not overdo it. Try changing the chin presets to see if the problem will resolve itself. If you will not be able to achieve the desired length, hover over the forehead to make the head longer Thanks for the detailed response! Unfortunately, though, I don't think the shadow is related to the chin preset, as the shadow is there regardless of the chin preset I choose. It also doesn't go away when I shrink the chin. I've also noticed the shadow moves with the lips when I move them up and down, so the shadow texture is definitely connected to the lip preset's texture in some way.
You can see it in this video I recorded:
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Post by mauvemorn on Oct 26, 2022 16:25:05 GMT -5
Hmm, can you try the last two options? It will be troublesome to find those lip shadows among all others presets to replace them, so you want to rule out other possibilities first
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Post by Silvasir on Oct 26, 2022 17:40:20 GMT -5
When you say head preset, do you mean the "head shape" presets you find by clicking the Sim's temples? If so, I've found that only seems to change the Sim's forehead shape. Also, lengthening the head and shrinking the chin unfortunately does not seem to eliminate the shadow: The closest solution I've found is making the chin tip rounder in detailed edit mode, though the shadow is still not completely eliminated, and I imagine the shadow would still look weird/stretched out in gameplay if the Sim smiled or pursed their lips 😅: i.imgur.com/QnzWmoR.png
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Post by Fwecka (Lolabellesims) on Oct 27, 2022 2:21:04 GMT -5
For what it's worth, I have it in my game, too. It looks better when I'm using a custom skin but even with a custom skin the shadow is still there, just not as prominent. I think I'm using an S-Club skin at the moment. It might be just the lighting in the game. Remember how plastic the sims looked in Sims 3? If it's a lighting issue you could try lighting mods that are sort of like reshades (BrntWaffles has some nice ones). And, of course, you could try manipulating the shape of the chin, as Mauvemorn suggests, as well as using a custom skin. Maaaaybe there's something you can do with one of the games .sgr or .ini files but I'm not entirely familiar with what those files control. Anyway, yes, you're not the only one seeing this. I'm fortunate in that my body is falling apart and my eyesight is bad so I don't see the flaws.
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Post by mauvemorn on Oct 27, 2022 6:30:02 GMT -5
This should be a part of the preset, non lighting (CAS items do not cast real shadows onto each other). It is best to just try to get that feature differently rather than having to find this preset’s texture in game files and re-do it. Try changing the head preset and recreating the lip situation
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Post by Silvasir on Oct 27, 2022 14:58:18 GMT -5
For what it's worth, I have it in my game, too. It looks better when I'm using a custom skin but even with a custom skin the shadow is still there, just not as prominent. I think I'm using an S-Club skin at the moment. It might be just the lighting in the game. Remember how plastic the sims looked in Sims 3? If it's a lighting issue you could try lighting mods that are sort of like reshades (BrntWaffles has some nice ones). And, of course, you could try manipulating the shape of the chin, as Mauvemorn suggests, as well as using a custom skin. Maaaaybe there's something you can do with one of the games .sgr or .ini files but I'm not entirely familiar with what those files control. Anyway, yes, you're not the only one seeing this. I'm fortunate in that my body is falling apart and my eyesight is bad so I don't see the flaws. I believe the shadow is literally a dark spot painted underneath the lip in the lip texture preset, hence why the problem doesn't totally go away even with custom skins. I think the only real way to get rid of them would be to edit the texture of the lip preset, hence why I was asking how to do that in the opening post. Sorry if that was unclear — thanks for the suggestion, though! Try changing the head preset and recreating the lip situation As I mentioned in my previous response (the one right above Fwecka's post), I wasn't 100% certain what you meant by "head preset." 😅 The closest thing I could find was the "head shape" preset shown in the video, which only appears to change the forehead shape? Or do you mean this face presets menu? If so, all the available face presets also happen to have the super dark lip shadows to varying degrees, except for maybe this one, but I think it is only because he has the lip preset with the thin pursed lips (the only available lip preset with fewer/less dark shadows), which is the same lip preset I mentioned/showed in this screenshot from my opening post. Don't think it has anything to do with the shape of his head. Not to mention, it seems rather daunting to try recreating my Sim's entire face from scratch, probably moreso than finding the correct lip preset texture to edit, lol.
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Post by mauvemorn on Oct 27, 2022 15:35:01 GMT -5
Yeah, the face preset. Oh well, here we go: - open s4s, Tools - create empty package; - Tools - Game File cruiser, in Type menu find LRLE Image, enable it; - now you need to scroll through all of them looking for the ones that have something in the mouth area. When you see them, add them to the package; - once you have a package full of of those textures, try exporting them and removing the black spot; - before re-importing them, best to Save as the package under a different name so that you would not have to look for them again
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Post by Silvasir on Oct 27, 2022 17:37:52 GMT -5
Thanks, I will try that and see how it goes! By the way, is there a way to enlarge or zoom in on S4Studio's preview pane, so I could see the texture more closely?
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Post by mauvemorn on Oct 27, 2022 17:42:50 GMT -5
If it does not become bigger when you resize the window, then no, probably
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Post by Silvasir on Oct 27, 2022 20:19:55 GMT -5
Ah okay, thanks — it does become bigger, though even when the window is maximized, the texture is not zoomed in enough to make out any details.
I've ripped my Sims' 3D models with CmarNYC's Sim Ripper program before, so I have some idea of how my characters' specific lip presets would look like as flat textures. However, the S4Studio texture preview is a bit too tiny to make a direct comparison. Also afraid I'll accidentally copy over some lipstick textures along the way (?). Oh well, guess I'll just export all of the textures that vaguely look like mouths and hope for the best lol.
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