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Post by cha89 on Feb 16, 2023 5:37:55 GMT -5
hello, after 5555x try, i still can't fix and understand the issue with my mesh: in blender and sims4studio everything seems to work and in cas it's doesn't! also i already try to change the vertex color or use another ref but none of this is working. here is the blend and package link hope someone can help me cause i'm tiredddd...thank you <3
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Post by cha89 on Feb 16, 2023 5:49:13 GMT -5
hello, after 5555x try, i still can't fix and understand the issue with my mesh: in blender and sims4studio everything seems to work and in cas it's doesn't! also i already try to change the vertex color or use another ref but none of this is working. here is the blend and package link hope someone can help me cause i'm tiredddd...thank you <3 so i substracted the b_skirt weight and it's better but now i think the problem is the close bottom part
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Post by mauvemorn on Feb 16, 2023 13:53:39 GMT -5
Hi. You made a skirt, transferred weights from a skirt, so your mesh became affected by skirt bones as it should be. Then you cloned panties that are not and should be affected by skirt bones. By importing your blend into this package, you introduced something that should not be there, this is the game's way of telling you that. Instead of deleting it, you should simply clone a skirt made of one meshgroup (for example, yfBottom_SkirtPleatedMini ) and import your blend there.
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Post by cha89 on Feb 16, 2023 13:58:55 GMT -5
Hi. You made a skirt, transferred weights from a skirt, so your mesh became affected by skirt bones as it should be. Then you cloned panties that are not and should be affected by skirt bones. By importing your blend into this package, you introduced something that should not be there, this is the game's way of telling you that. Instead of deleting it, you should simply clone a skirt made of one meshgroup (for example, yfBottom_SkirtPleatedMini ) and import your blend there. THANK YOU so muuuuuuch i'm gonna try that, i was losing hope: ty
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