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Post by JuniperGreen on May 18, 2023 6:20:02 GMT -5
..now thats..one demotivating issues i am facing right now..due to a tiredness mistake.. So, i was making poses in blender, in my workspace i had 20 different poses, saved the blend file, then, once i openned it again, no poses where there..all bones went back to the original position. My question is: is there a way to retreive the bone-transformations i made, without re-doing them all? (maybe blender saves these data somewhere, since the file was saved with all the bones transformation made, it was just not 'applied' as a keyframe..)
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Post by mauvemorn on May 18, 2023 10:06:16 GMT -5
Check if you have auto save on
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Post by JuniperGreen on May 18, 2023 18:58:59 GMT -5
hi! (btw, my appologies to have posted it in the wrong section the first time..) Well, yes i checked my recovery files and i saved the project multiple times while doing it, but it doesnt change anything, because the issue is not the lost of a file, but the lost of the transformation since i forgot add a keyframe to "freeze" the pose.. So now, i'm looking to know if blender keep the transformation data once the program (blender) is closed..
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Post by lloyd64 on May 19, 2023 6:43:21 GMT -5
First: make a backup of the Rigid Body simulation .blend file first, just in case, as this will remove all Rigid Body settings which is what you ultimately want. In Object Mode, go to the frame you want to freeze and make note of the frame number. Now go to Object>Rigid Body>Bake to Keyframes and in the popup box, type in the frame number you noted into Start Frame and End Frame fields and click OK. Now you can remove the actual frame and go back to Frame 1 and it will be frozen in that state as geometry. Save the file and you can import that into another project as needed vlc.onl/ . You should then also disable the Collision & Rigid Body from the base and any other objects you added one to that are still active.
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