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Post by bazilzplantss on Aug 22, 2024 16:06:24 GMT -5
Hello! For my own personal use, I converted this PAK CC to child sims. www.deviantart.com/leereblume/art/Invader-Zim-Zim-s-PAK-for-Sims-4-wip-Download-869753436I noticed that no matter what category I put the PAK in, it conflicts with the hair. The hair I used does not have a hat trim, and if possible, I'd like to avoid making one for the sake of this item, since it is way beyond my current skillset to do so. I thought it was because I put it in the hats section, but even with the PAK being in the wrist accessories he still goes bald. How can I fix this? The original creator said the texture conflicted with hats, but I didn't think it would make him bald. Is it a problem with the original mesh? Maybe it's a separate issue? I can provide the files if necessary. Thank you!
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Post by mauvemorn on Aug 22, 2024 16:14:39 GMT -5
Hi. It is controlled through region map In the warehouse tab choose region map, click edit entries. Then select the first entry and change regiontype to base. Change layer to 0. Select the second entry and click on remove
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Post by bazilzplantss on Aug 22, 2024 18:28:45 GMT -5
Sorry, still nothing. :( I'm unsure what might fix this now
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Post by bazilzplantss on Aug 22, 2024 18:30:00 GMT -5
WAIT NEVERMIND I DID IT WRONG
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Post by bazilzplantss on Aug 22, 2024 18:40:12 GMT -5
Nevermind, still didn't work.
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Post by mauvemorn on Aug 22, 2024 21:16:26 GMT -5
Share your file
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Post by bazilzplantss on Aug 22, 2024 22:33:58 GMT -5
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Post by mauvemorn on Aug 23, 2024 2:30:06 GMT -5
Select one CAS part, type in Exclude, change 4 at the end of Excludepartflags to 0. This has to be done to all CAS parts Also, unrelated to this issue, but you need to remove other maps. In Texture tab select each map beside diffuse and click on Make blank
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