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Post by bazilzplantss on Aug 25, 2024 11:47:32 GMT -5
Hello! The texture on a modded item I retextured and resized a bit (for personal use again!) broke. Originally, the ball on top of the antenna was bigger, but I resized it without thinking it would cause problems. It might have. The texture has glitched in my game. In S4S, nothing is wrong. Here's the files! (Stutterguy Mod is the original file, GIR head antenna is the broken package, and GIR diffuse is the diffuse map.) www.mediafire.com/folder/jvv0wbezicspm/GIR_File
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Post by mauvemorn on Aug 25, 2024 12:13:38 GMT -5
Hi. - since you started the package from a maxis hat and replaced only some resources, the old ones are still displayed; - an accessory must not contain the body. - Open your blend file, switch to edit mode, enable X-ray, click and drag to select the body, Mesh - Delete - Faces; - delete all uv maps but uv_0 with - button; - delete an existing color attribute, create a new one named color0 and set up like below; - save, import back into the package; - in s4s remove all maps beside Diffuse with Make blank button;
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