|
Post by evanescesims on Sept 10, 2024 12:12:06 GMT -5
hello! sorry to bother anyone. i wanted to make more alpha clothing texture and when i crop real life textures onto my cc, its very pixellated and blurry unlike other alpha cc creators cc. i wanted to know if there was any tips to make the textures less blurrry extra info: i use the 2048x4096 template heres a screenshot of texture drive.google.com/file/d/1puecB-wcYsl0F0IBq0tW-Qs1MRKy_sMN/view?usp=sharingits leopard print but it just looks so blurry and bad
|
|
|
Post by mauvemorn on Sept 10, 2024 12:18:58 GMT -5
Hi. One pixel can display only one color. Bigger uvs > more pixels > more variety in colors > better quality. Also, you see high quality textures only in game when HQ mod is implemented. In other situations the textures are shrunk to the default size
so what you need to do is make these uvs bigger.
|
|
|
Post by evanescesims on Sept 10, 2024 12:36:57 GMT -5
Hi. One pixel can display only one color. Bigger uvs > more pixels > more variety in colors > better quality. Also, you see high quality textures only in game when HQ mod is implemented. In other situations the textures are shrunk to the default size so what you need to do is make these uvs bigger. can i use other spots on the uv template? because the bottoms area is quite small compared to the top area and i cant fit everything inside it
|
|
|
Post by mauvemorn on Sept 10, 2024 12:57:46 GMT -5
No, your shorts will conflict with other items You can stack uvs of this area instead If unclear how to proceed, share your blend please
|
|
|
Post by evanescesims on Sept 10, 2024 14:08:55 GMT -5
|
|
|
Post by mauvemorn on Sept 10, 2024 14:59:54 GMT -5
Delete unnecessary parts of the mesh and unwrap it more reasonably to free more space. You didnt need to solidify these areas before closing holes. Enable sync, select all uvs you see in the pic, in 3d view Delete - Faces. Select border edge loops, press F to close them, then unwrap These rim uvs should be attached to the front uvs of the belt. Select all these uvs, Mesh - Edges - Clear seam, then unwrap. The inner side of the belt is almost not visible at all, so you can delete it The back of the heart is not visible, just select and delete it in 3d view. Select the remaining uvs, clear seam, unwrap Now you just make the uvs you want to have better quality much bigger
|
|