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Post by caseymarie on Dec 11, 2015 1:15:47 GMT -5
Hello! I've been a Simmer since the very first game! I've always enjoyed mods/cc/etc. and now I wish to give back by learning to design my own. Everything I create will be shared and I hope others will take what I create and use it to be creative in their own ways.
Since I've never, ever done this before, I would like to ask.... what are some great tips you wished someone had told you when you first started creating your own CC?
Thank you!
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Post by orangemittens on Dec 11, 2015 10:37:14 GMT -5
Hi caseymarie, welcome to Studio forums...it's great to meet you. Pretty much all the tips I wish had been available to me when I first started creating content for the Sims are in the tutorials I've written. What type of content are you interested in starting out with?
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Post by Deleted on Dec 11, 2015 11:42:40 GMT -5
Since I've never, ever done this before, I would like to ask.... what are some great tips you wished someone had told you when you first started creating your own CC? °To take a Fresh Air, go outside break...when things don't seem to be going as planned - let your mind wander and you will probably make your Project, even Better. If it does not succeed, this is the BEST place for Help and if it all falls to Pieces - Learn something along the way and share what you learn. ;°) Rock On!
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Post by believe&become on Dec 11, 2015 19:51:11 GMT -5
caseymarie welcome to the wonderful world of custom content! Besides reading the tutorials (I love Orangemitten's and Brujah's tutorials in particular, and it helped me create my first cc) I have a few tips from my experience so far: - think about making what you want/need in game; that helps you get motivated and keeps you interested - if you can, start off with something simple. I recommend a recolour of a painting or a carpet or t-shirt. I don't recommend making hair or sculpting furniture as your first cc if you have no experience with meshing programs (e.g. Blender, Milkshape, Maya, etc). This is just a personal opinion of course, but since creating objects and hair involves both texture and mesh, it makes sense to start off with mastering at least one of those rather than both. However, a good compromise if you're bent on meshing is modifying an existing mesh (rather than creating one from absolute scratch). I don't know a lot about meshing so please don't consider me this an expert opinion! - remember that if you use someone else's mesh or texture, you need to check their terms of use (TOU) and/or contact them for permission. Don't waste hours on something you planned to share and find out later you can't. Using EA meshes are fine. - if you convert cc from another Sims game, you also need permission from the original creator (at least if it's not EA) - find the resources you need; e.g. similar meshes or the textures you want, inspirational photos of what you want to make - put everything you need, e.g. resources or notes in the same place, e.g. a specific folder on your desktop or documents folder. Make a folder per project so it doesn't get messy. - don't underestimate the power of a written piece of paper/notebook (digital format,e,g, Evernote might also work for you but I like to be able to see the list outside my screen, and have my screen only for what I'm working on). If you're making several swatches (e.g. several hair colours, or several fabric textures), list what you're creating (e.g. swatch 01: blue polka dot swatch 02: red stripes). It will help you further on especially when making thumbnails or swatch previews. And it's easy to get lost in the process if you don't have the basics somewhere. - ask for help when needed! We're all here to help. - Have LOTS of fun. Don't get frustrated. It's so much fun when you get the hang of it. Happy Simming and happy modding!
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Post by believe&become on Dec 11, 2015 20:48:46 GMT -5
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Post by freeasabird on Dec 12, 2015 18:23:06 GMT -5
Hi caseymarie :-) Everything I learnt for the Sims 4 has been here, thanks to Orangemittens and the gang. Ask questions, I was used to a forum that rolled its eyes at questions and made me feel stupid, which of course I was at the start. Keep swatches of patterns and textures, the minute you delete them you will find a use for them. For me learning to unwrap new and converted objects and make a new UV map was a eureka moment. I know how to (mesh &) re colour but without a good clear logical UV map as a guide I struggle. I used a great deal of my favourite Sims 2 objects to learn how to mesh, how not to mesh, and how to unwrap objects that looked impossible at first glance. I won't post them due to the fact I have no idea if I can and I don't want to annoy anyone. But they really were a truly eye opening experience. Don't give up. Every time I try something new inside 2 hours I claim I can't do it. It's all pants, around 3am I find I can and finally go to bed smiling. Don't be afraid, my first real object I made from scratch in blender was a round bed. I am still tweaking and swearing but it worked. If you want something badly enough and no one tells you you can't- you can. If you learn how to make a 1 & 1/4 tiled GLASS object please post it here. If you learn how to make a spec map that looks like the maxis ones ditto. I wish you hours of fun and new swearwords
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