15 swatches, not all pictured, 5 with each sheet color: magenta-red, light grey and black I ended up separating the mattress myself at the last minute, just so another file wouldn't be needed. It's tested, working fine. It's cloned off of the Cordelia bed, so it should have all 10 scores.
This one is very special to me, because it came out just as I wanted and I learned a lot in the 2+ months I spent working on it. They are wall-mounted counters and counter islands in concrete and marble textures. The counters and islands look the same so they can be placed next to each other seamlessly. The difference being, of course, the islands have chair slots and can be used for eating. I edited the islands' seating and eating slots so they would fit the mesh and there's a little bit of clipping on the legs when sims are sitting by them. But I felt it was worth it and tolerable, since it really isn't much and you can only see it from certain angles.
I also made three special pieces: one is the counter left end piece, which has a pipe and syphon and I "modded" it to receive a sink (the basic blank counter, without a pipe, can receive a sink too, normally). It works fine without MOO. The other two special pieces are the round end pieces of the islands, which I made to be placed against diagonal walls, something I missed in my game. These two need MOO to place and they get a shadow from the walls. I think it's the way the game works with diagonal walls, but I still want to take a better look at it in the future.
All appliances seen in the pictures (and any others) are functional. Naturally, any items can be placed on the floor below the counters, but not directly below an appliance as it will mess up the routing. But all it takes is placing it a bit off grid to the right, left or whatever and it works fine. I also edited the entries of the DST images that were repeated. The pipe looks the same in all swatches, and I thoght I'd make it a bit bland and basic so as to not fight any of the counter colors but still be noticeable. So the pipe DST is the same for all the swatches to make for a smaller file size.
All in all: New meshes | 11 different pieces | 18 swatches | All seamless textures | New bumps and speculars | 1024x1024 textures | A whole bunch of slots | Base game compatible | Package is merged
Thank you for the incredible tutorials and help around here without which I would have never made this and I hope you enjoy : )
This is a set of recolors of pqSim4′s Maica Dining Set. I love her stuff and thought I’d make some recolors in bauhaus style. It has 4 objects, each with 18 swatches, except for the chairs which only come in 6. I tuned the bookshelf so it would work as a bookshelf, and the wall shelf works like a chest to store your sim’s stuff. Mesh is included (thank you, pq!
Recolors of the single panel door in tr00 wood textures. I was missing some basic wood doors for my interiors, and felt the EA original doors didn’t match my builds because they looked too plain. So I’ve made these.
Witchy posters in 30 swatches with white and golden frames. The artwork is by Camille Chew. I think if really fits with the game, if you’re Maxis Match or not (like myself lol). Her work is really cute and intricate, and she kindly let me bring it into the game. You can see more of her stuff here. Mesh by me. Happy halloween!
Black and White wallpapers with geometric patterns and matching paint shades. I like to put a pattern on one wall and matching paint on the others, so that’s why I made it like this. Options with and without baseboards, which I made to be discreet. All of them are seamless and compatible with the three wall sizes. Some are also vertically seamless. Patterns in big and small options. Total of 32 swatches. Base game compatible. They can be found in both Wallpaper and Paint categories. Thank you for the tutorials and enjoy
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