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Post by freeasabird on Jul 2, 2016 7:34:52 GMT -5
I don't know anything about tuning as you will soon see but I have a question that has been floating around since last night.
In the candle with multiple flames tut OM said “...that candle meshes with animated flames that you can adjust to the height you want require the final object to have unique tuning.”
So I have made a few fish tanks and have been mystified by the lack of water and plant movement and the fact that my new lights never appear to be on even though they are and can be adjusted colour wise in game. As the candle flames are fxs and so are, presumably the effects that make the water and plants appear to move; does this mean that the fish tanks could need the same thing, unique tuning? And if so will I need a degree in math/IT/common sense to make the fxs work like the EA tanks?
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