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Post by andrew on Nov 13, 2020 17:36:33 GMT -5
1.3.1.8 [Objects] + Updated the Slot resource format to version 9 (Fixes crash on Mac, and broken Rig/Slots tab on Windows).
[Game Packs] + Updated for the Snowy Escape expansion pack
[General] + Additional fixes to the hash generator for non-ascii characters. + Adjusted the format of log file.
[Batch Fixes] + Batch fixes write the package name being processed to the Studio log file.
[Warehouse/Cruiser] + Added support for editing the new Platform resource. + Updated the Clip Extra Data resource for the patch. + Updated format for all protocol buffer resources (save game, tray, etc.) + Fixed a bug that prevented the use of the auto-hash feature for tuning resources in the Warehouse.
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Post by andrew on Dec 22, 2020 17:48:06 GMT -5
1.3.2.0
[General] + Sim Info resource updated for the latest patch. + Protocol buffer resources (Save game, tray files, etc.) updated for the latest patch. + Fixed a bug that could cause Studio to crash in a variety of cases. + DDS images exported now include the flags necessary to load the mip maps in GIMP. + Cheat console window now automatically focuses on the text box so you don't have to click into it.
[Buy/Build] + The Model Cutout will no longer be handled like an image (though the image preview should still be available in the Warehouse). This should allow importing/exporting it as a binary file once again.
[CAS] + Added names to new CAS Part fields in the Warehouse (slider ranges and step values). + Added names to new Skin Tone fields in the Warehouse (slider ranges and step values). + Improved default Skin Tone values to make updating the version easier (Tan/Burn settings default to "No Tan" settings, sliders have default values, skin is grouped into miscellaneous category ). + Fixed a bug that prevented importing CAS meshes when the CAS Demo is installed rather than the full game.
[Batch Fixes] + Added a batch fix to update the version number on custom Skin Tones.
[Tools] + Added "My Library" option to the content management menu. This option allows you to view the game generated content in your Tray folder (previously a cheat code on Windows only, now a menu option for Windows and Mac).
[Warehouse] + Added the "Local Tunings" view to the XML view on Mac (previously Windows-only). + Resources should no longer get exported with the .* extension.
+ Fixed an issue that caused the application to crash when opening the color palette when no color palettes are installed.
1.3.1.9 [Game Update] + Updated CAS Part to version 44 + Updated Skintone resource to version 11
[Build] + Fixed a few issues that caused the Build menu to load the thumbnails extremely slow
[CAS] + Fixed a bug from a recent version that made Studio unable to import specular and shadow images after the Make Blank option had been used.
[My CC] + Clicking the My CC button without a mods folder configured in the preferences will prompt the user to correct their preferences rather than crash (as it already does on the Windows version)
[Objects] + Added the "Onsen" venue tag from Winter Escape to the Studio tab + Fixed a bug that caused the Rig/Slots to show in the wrong places in the 3D preview + Fixed a bug that caused a crash when changing a bone's parent on the Rig/Slots tab
[Translations] + Many strings that were not translatable are now translatable. + Added more Swedish translations by Letrax
[Warehouse/Cruiser] + Added support for a new light type in the Light resource for objects + Resource formats updated: Lot Description updated to version 0x0000000A All Clip Extra Data resources should be readable again Roof Trim updated to version 0x00000006 Spawner updated to version 0x0000001A Style updated to version 0x00000014 Fixed a bug in the Track Mask resource "Unknown World 1" resource updated to version 0x0000000E Added "Color List" resource Added "RNDP" resource + Fixed a bug that caused a crash when editing the Model LOD + Game file cruiser has a search field to filter the resource type check boxes + The individual fields on a resource can be filtered by name to more quickly locate them (As it already was in the Windows version) + Fixed a bug that caused Studio to crash when adding "Explicit Namespaces" to a Clip resource.
[General] + Improved error catching in Windows/Mac version (more types of crashes should show an error message instead of silently crashing) + Fixed a bug on the home screen that caused the Object>3D mesh option to toggle the Build>Add Swatch option + Searches (like the clone lists) should be less laggy now since they won't try to update with every keystroke.
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Post by andrew on Dec 31, 2020 14:25:45 GMT -5
1.3.2.1 [CAS] + Added support for the LRLE image resource. Much thanks to tau534 and CmarNYC for reverse-engineering the format. LRLE images can be imported as PNG or as an uncompressed DDS with mip maps. + CAS items now use the LRLE image in preference to the RLE2 when available. + Added an option to the Tools>Modding menu to convert all RLE2 images in a package to LRLE.
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Post by andrew on Jan 8, 2021 18:01:55 GMT -5
1.3.2.2 [Batch Fix] + Added the "Update Makeup" batch fix that converts CC makeup into the new format that works with the CAS color sliders.
[CAS] + Fixed a bug with LRLE image handling.
[Warehouse] + Fix resource name bug when adding a new resource to the Warehouse.
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Post by andrew on Jan 27, 2021 20:04:52 GMT -5
1.3.2.3 [Game Packs] + Added support for The Sims 4: Paranormal Stuff Pack
[CAS] + Fixed a bug that would cause Sims to not have a skin texture when exported from a CAS or animation package. + Improved LRLE image handling.
[Warehouse/Cruiser] + Renamed World Unknown 4 resource to World Lights Info and added some names to some fields to improve readability. It should also save without error now when no items are in the list. + World Visual Effects Info and Cutout Info Table resources now show the un-hashed name of the VFX. + Walk style and GFX resources now show their name in the list. + Image thumbnails are loaded in the background to improve speed while scrolling through images. + Fixed a bug that caused the application to crash when looking at an XML resource in the Game File Cruiser.
[Translations] + Added more updates to the Swedish language text by Letrax
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Post by andrew on Mar 26, 2021 17:12:20 GMT -5
1.3.2.4 [Game Packs] + Added support for the new Game Kits (Throwback Fit, Country Kitchen, Bust The Dust).
[Animations] + Updated animation resources for the latest patch.
[General] + Updated the tag list for the latest patch. + Updated the protocol buffer resources (save game, tray files, etc.) for the latest patch. + Fixed a bug from the previous version that caused lots of error popups to occur when generating some image previews in the Warehouse tab.
[Warehouse/Cruiser] + Updated World Unknown 5 resource to version 2. + Updated World Conditional Data resource to version 3. + Fixed a bug that could cause tuning resources to not save the first time after being batch imported and renumbered.
[Buy/Build] + Renumber cutout info resource for foundations. + Objects with DST thumbnails will be cloned with their thumbnails.
[My Library] + Fixed a bug that caused the wrong fitness values to be used in exported SimInfo resources.
[Translations] + Included more Swedish translations from Letrax.
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Post by andrew on Mar 27, 2021 13:17:34 GMT -5
1.3.2.5 [Game Packs] + Fixed a bug with the last version that prevented the Throwback Fit Kit from showing up in S4S.
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Post by andrew on Apr 2, 2021 16:56:35 GMT -5
1.3.2.6 [Content Mangement] + Added a batch fix to get custom chairs to work in the game again after the March 2021 patch. The only way currently to fix this will remove the chairs from your save games.
[CAS] + Added the Batuu tag to the Studio tab.
[Cheat Codes] + Added temporary cheat code "chairfix.savegames.update" to test updating save games for the chair batch fix so that the chairs do not disappear when the game is loaded. This has only been lightly tested with new save games. Please use with caution and do not delete the backups until you are sure that everything worked correctly.
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Post by andrew on Apr 3, 2021 13:08:42 GMT -5
1.3.2.7 [Content Management] + Added bar stools to the March 2021 chair batch fix.
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Post by andrew on May 22, 2021 12:30:16 GMT -5
1.3.2.8 [Game Packs] + Added support for The Sims 4: Courtyard Oasis Kit
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Post by andrew on May 30, 2021 12:34:30 GMT -5
1.3.2.9 [General] + Changed the way the error popup shows to hopefully reduce crashes that don't show an error message. [Objects] + Updated the slot resource to the latest version from the patch. + Creating or opening an object package should no longer crash from the new slot resource format. [Warehouse] + Empty Scaleform GFX resources in a package should no longer cause Studio to crash.
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Post by andrew on Jun 15, 2021 17:25:10 GMT -5
1.3.3.0 [Game Packs] + Added support for the Dream Home Decorator Game Pack
[General] + Updated the tag list for the latest patch + Updated the save game/tray formats for the latest patch
[CAS] + Added the new hair colors to the Studio tab
[Objects] + Added the new buy-mode categories to the Studio tab
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Post by andrew on Jul 27, 2021 18:47:30 GMT -5
1.3.3.1 [Game Packs] + Added support for the Cottage Living Expansion Pack
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Post by andrew on Sept 12, 2021 16:15:57 GMT -5
1.3.3.2 [Animation] + Added a rig option for fox animations from Cottage Living
[CAS] + Added tags and body types for nail polish. + Archetype tags should now be saved in color palette swatches. + Added a model to preview fox clothes from Cottage Living (Doesn't have the fox fur, and looks like a dog)
[Translations] + Included more Swedish translations by Letrax + Included more Russian translations by Mauvemorn + Included more Portuguese translations by missnanami99
[Warehouse] + Updated a few world resources that broke in a patch + Added read only support for the Terrain Height Map resource
[Tuning] + Added support for CAS preference tuning types.
[Misc] + SimInfo generated from the My Library option will have the CC group id by default
[Mac] + Fixed a bug that could cause Studio to fail to save new names and descriptions on objects + PKG installer changed to a DMG
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Post by andrew on Oct 5, 2021 19:19:33 GMT -5
1.3.3.3 [Game Packs] + Added support for Industrial Loft, Incheon Arrivals, and Fashion Street Kits
[Objects] + Fixed an error when closing multi-mesh objects + Fixed an issue with importing the sun shadow mesh of window objects
[Cheat Codes] + Added a cheat code "s4s.translate" to test a feature that exports the application text for translators + Fixed an issue with the "list.icons" cheat html page
[Translations] + Added Swedish translations by Letrax
[General] + Updated tag list + Updated protocol buffer resources (save game, tray, etc.) + Fixed a bug with the UI Control Event Map resource
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