|
Post by Mathcope on Nov 2, 2016 18:02:13 GMT -5
If it appears to other objets too you're probably doing the bump map wrong. In the link I posted you would download the files and you can use it in every project that needs a blank bump map and specular.
|
|
|
Post by John-Sims on Nov 2, 2016 18:03:24 GMT -5
That sound more simple for some reason...so no mesh edits except for beds??
|
|
|
Post by Mathcope on Nov 2, 2016 18:06:44 GMT -5
I don't know which problem are you refering. If you talk about the problem of the shine/shadows that would in most cases fix it. (In some cases could be problem with normals, but you will notice if the bump and specular doesn't fix it).
If you're talking about the weighting and animations, yes ofcourse that would need to a more indepth editing... In this case, beds are complex to convert as I told you in the other explanation...It depends the object really.
|
|
|
Post by John-Sims on Nov 2, 2016 18:12:44 GMT -5
Well I'm talking in general atm.. I don't want to open a thread for every simple problem I have... I'll try importing some blank bump maps and if it doesn't work I'll explain in depth...
|
|