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Post by whateverforever on Nov 12, 2016 3:22:50 GMT -5
Hello! Just to clarify, this is a problem with a mesh created by someone else, but I would like to know if it's possible for me to fix it myself anyway. I downloaded an outfit from Alecseycool, and I was testing it in CAS, but it doesn't work correctly with fat morphs. This is what happens: This is not the first time I've had this same problem with a new mesh. There are quite a few meshes with this glitch out there, and if I could learn to fix them myself and not entirely rely on the creators' availability, that would be wonderful. Also, I did try fixing it by going into S4S > Create 3D Mesh > Tools > Modding > Fix Slot Rays (CAS arm position), as suggested by someone else in a different thread, but sadly, it seems that didn't change anything. Might I add a small disclaimer, if it happens to be necessary; it's not my intention to infringe Alecseycool's TOU or any other creator's, I'm just looking for a way to make those meshes usable for all morphs for personal use. Thank you in advance for further replies!
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Post by Feyona on Nov 12, 2016 6:07:21 GMT -5
Hello whateverforever. As I understand this glitch happens if you alter in some way bottom part of the original mesh so slots get shifted. It's difficult to say how to help without knowing details what game mesh was used. Cloning another game mesh and re-importing all lods may help.
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Post by whateverforever on Nov 12, 2016 6:20:44 GMT -5
Hi Feyona , as I stated in my previous post I'm not the creator of this outfit, so I don't know which game mesh was used to make it. I can however, take a guess and say it was the yfBody_Jumpsuit mesh? Then again I'm not sure, I don't usually work with meshes. Forgive me, but I don't understand what you mean by "Cloning another game mesh and re-importing all lods may help." What exactly should I do and how? Is there any specific tutorial for this that you could link me to? Thank you for your reply! EDIT: I still haven't been able to fix this glitch. I tried exporting the LODs from the yfBody_Jumpsuit mesh and importing them to the outfit, but it altered the outfit's mesh, so not what I was looking for. I would like to keep the outfit mesh intact, I just want it to work properly on fat morphs. Please help??
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Post by whateverforever on Jan 19, 2017 7:07:21 GMT -5
Creating a new post because I don't want to start a new thread.. I still have no clue on how to fix this glitch. I'd still like to add morphs to this mesh for personal use. Many thanks to anybody who can help.
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Post by menaceman44 on Jan 24, 2017 17:14:15 GMT -5
You did the right thing in your previous post but the wrong way around. You need to extract the meshes from the CC outfit and put them in a new clone of a game outfit that has a similar shape and arm position to what you are looking for. You will also need to extract the CC textures and replace them in the new clone.
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