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Post by whateverforever on Nov 21, 2016 11:06:28 GMT -5
Another quick question; is there any way I can use rigs with different body types when I'm creating poses? I find it very difficult to create poses for fat Sims using the default rigs. Even knowing I must pose them a certain way to avoid clipping, when I go test them in-game, the poses don't look right.
Thank you in advance for any further replies!
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Post by inabadromance on Nov 21, 2016 11:36:48 GMT -5
hi! I'm sorry, i don't believe there's a way to do that.. since poses are static and don't depend on morphs, i think that also happened in other games. You'll have to either make the pose, go in game, and take pictures to study what needs to be moved and their proportions. Or you can maybe give it a try by expanding the rig elements in blender by clicking on the plus sign next to its name on the list, click each component to change to edit mode, select all by pressing A and then use the side bar menu to select "shrink/fat". Move your to increase it or the keyboard arrows. It's the closest thing i can think of.. but going in game and editing several times is going to be still needed. Since i've never tested this, i'm not sure how it's going to import. I believe it only gets imported the rig, not the components. so it should be fine.
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