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Post by leesims88 on Jan 8, 2017 6:25:44 GMT -5
Oh yes! I actually found your recolours while searching for an answer/fix ^_^ And yep, same issue with them! Thank you so much for getting back to me! I hope we can find a fix because these curtains are my all-time favourites - I use them all the time :D
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Post by chilli on Jan 8, 2017 6:29:57 GMT -5
have a look @ your tumblr account please! send you a link there, just for test!
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Post by xerendipity on Jan 9, 2017 1:37:15 GMT -5
It really isn't! You only need to replace an image with another. Read carefuly my instructions and you will get it. Just be careful and not to replace the wrong image. Remember that the one you're looking for is the DARK grey image in the warehouse. If you need further instructions you can post your recolor .package here and I can show pics on where to find it. Mathcope, thank you SO much!!! I think that did it. I was dreading having to resize the blankbump, but it appeared to be 512x512 which is what I normally use for my swatches, so I dropped it in, and saved. I took a look at them under "My CC" in S4S and you can already see a slight difference, so I think this did it. I am about to restart my game so I will let you know for sure how it goes, but in advance, many, many thanks for your kind help and your generosity in sharing your know-how. Hi Mathcope, To begin, the pillows do not have that dark shadow anymore (yeay!). Thank YOU. However, now they are yellow / have a yellow cast. I have not tried correcting each one because they are all yellowish and thought maybe, if you have the time, you may have another suggestion for me for this new issue. EDIT/UPDATE: Mathcope brujahI used Brujah's Light Resource - Occluder trick and it helped a lot. I think that minor tweaking of the swatches now will bring me the rest of the way to done. *crosses fingers*, but if anyone thinks of anything else, please let me know and thank you all so very much.
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Post by xerendipity on Jan 10, 2017 10:02:16 GMT -5
Hello. Sorry to keep reviving this thread, but I tried to use a couple of the comforter/pillow sets last night and the pillows are still all yellow. It seemed as if they looked better after applying Brujah's Occluder suggestion, however I may have been looking at them in other lighting. Does anyone know of anything to help or should I just scratch this and count it as a learning project? I'd like to somehow save them if possible. Thanks!
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Post by orangemittens on Jan 10, 2017 23:15:33 GMT -5
If you send the .package and .blend someone can take a look. There are several issues that could cause this.
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Post by xerendipity on Jan 11, 2017 19:00:32 GMT -5
OrangeMittens, that would be lovely, thank you. Here is the .package file, but is is just a recolor so I do not have a .blend file. I can export the mesh if that is the .blender file you are speaking of. Also, I was finally able to find not the converted TS4 file, but the original TS2 file here. I downloaded it and converted it to a TS4 object, but I noticed the same issues the blanket was having in that the swatches kept being copied over by new swatches, so I just scrapped it. When I downloaded it, I noticed they were Maxis Slaves, so I am uncertain as to whether that is why they behave the way they do. Lastly, I created two new pillow sets since these were giving me so many problems (well, I created one and then cloned it and made it smaller for the second set) pillows, but I was getting some bleed-through when in-game and some were a little shiny so I did the un-shine trick with the dst file in the Warehouse tab, but then they became dark as in my original issue with the original pillow set above. I had to scrap those and reclone the smaller set to make into another big set. Not sure what I am doing wrong. :(
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Post by Asyli on Jan 12, 2017 19:28:36 GMT -5
I have a similar problem with a Cabinet. I have the counter and the cabinets of cool kitchen stuff slightly changed. They both have the same bump and specular map and texture . The cabinet is darker. I Clear the Occluder I removed an outside wall from the room Then the texture looked the same as the counter When I close the wall ,the Cabinet is dark again Can this a shadow problem in the game ,or rather a setting thing ?
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Post by orangemittens on Jan 13, 2017 22:02:42 GMT -5
Hi xerendipity, I apologize for not being able to answer, the patch occurred and I haven't had a chance to look at this yet. I will dl the files now Hi Asyli, cabinets and counters use different shaders. This causes their appearance to be different even in the same room.
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Post by Asyli on Jan 14, 2017 8:25:51 GMT -5
Hi Orangemittens,thank you for the fast answer. Is there a way transfer the Shader from the Counter to the Cabinet ? If so, is there a tutorial for this? I found a thread with a post from Mr.S I tried this. But it was still so dark. Different lighting on counters/cabinets.
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Post by xerendipity on Jan 14, 2017 12:48:46 GMT -5
No problem. On the contrary - I appreciate you taking a look at them at all. Right now I'm on a shoe kick. UV Mapping is killing me!
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Post by Asyli on Jan 16, 2017 7:34:21 GMT -5
Thanks for the info LuvMySimz
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