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Post by simblances on Jan 13, 2017 20:27:21 GMT -5
I'm trying to edit the new curtains that came with the toddler update. I want to make a version that is just a pole so that I can cover 3 tile windows and it will look like the curtains connect. Here is the blender mesh: Originally the curtain had 2 objects, the main curtain including the pole and a white sheer piece. I deleted everything except the pole. This is what shows in S4S once I replace L0D 0 with my updated mesh: The white part remaining is the second sheer object I deleted from the blender file. Clearly there's something else I have to remove, can any of you point me in the right direction? Thanks!
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Post by Kouukie on Jan 13, 2017 20:30:33 GMT -5
How many mesh pieces were separate in Blender (ex: s4studio_mesh_0, s4studio_mesh_1, s4studio_mesh_2). This usually happens when you don't have the same amount of pieces with the mesh you edited or used as a reference if that makes any sense.
Re-read the top and saw you said there was two. So you'll have to just split the pole into two separate objects like the mesh you edited was if you don't plan on adding any curtain later. If you don't that'll keep appearing.
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Post by simblances on Jan 13, 2017 20:34:05 GMT -5
Ah that makes sense! Can I simply cut out the middle and make it a second object, or would I duplicate the object?
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Post by orangemittens on Jan 13, 2017 21:16:35 GMT -5
Instead of deleting the entire unwanted sheer curtain panel, delete all but a single face of it. Shrink that face and hide it inside the pole mesh. The problem is, if you don't replace that mesh with something, Studio has no idea you want it gone so it retains it. Keeping a single face gives Studio something to use to get rid of the curtain.
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Post by simblances on Jan 13, 2017 21:32:40 GMT -5
Perfect! Thanks so much!
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Post by orangemittens on Jan 13, 2017 21:34:55 GMT -5
You're welcome
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