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Post by cupidjuice on Feb 10, 2017 15:06:15 GMT -5
I'm trying to make some counters, and I haven't gotten very far. I've only made one counter, and haven't replaced any of the bump maps etc, but when I place it on the wall it takes on the mesh of the originally cloned object as you can see below: here is the package fileany help is greatly appreciated
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Post by cupidjuice on Feb 10, 2017 15:21:09 GMT -5
edit: nvm! apparently [1] is the standalone counter and [6] is the snapped on, i guess?
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Post by Asyli on Feb 11, 2017 15:12:21 GMT -5
In my game it works
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