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Post by iwontheworld on Feb 13, 2017 9:05:30 GMT -5
Hello again! I have another problem that came out of nowhere. I am trying to make a top, but whenever I join my mesh with the body, the body just looks weird. You can see it here -> imgur.com/B2d5T8w. Here is the .blend file (joined and not joined): www.dropbox.com/sh/eneckvkfp10yzuc/AAC27ApLroZIWQTg_wjUNh-za?dl=0I'm going to take a little break now, because I am getting pretty frustrated. Any help would be appreciated! Thank you in advance! :D
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Post by brujah on Feb 13, 2017 9:45:55 GMT -5
When you join your meshes you need to make sure the UV maps have the same name of uv_0. Looking at the uv map of the joined mesh the body has been reduced to a small dot in the left bottom corner.
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Post by iwontheworld on Feb 14, 2017 4:59:14 GMT -5
When you join your meshes you need to make sure the UV maps have the same name of uv_0. Looking at the uv map of the joined mesh the body has been reduced to a small dot in the left bottom corner. Oh my god, thank you! I feel like an idiot lol. This is why I shouldn't do stuff like this late at night.
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