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Post by mimitoo2 on Feb 20, 2017 23:46:35 GMT -5
Hello, I'm a new member here, but have been lurking in the sims community for a number of years. I am not a creator, just a decorator/collected of copious amounts of CC. I am pretty organized, and I have used S4S to help edit tags for CAS items and to batch fix broken objects. Unfortunately, I have recently discovered that there is one item in my collection that causes my game to crash. I have figured out that it is located in the Rooms->Kitchen->Deco section, or Decorative->Clutter category. I've gone through the rest of my catalogue, and all other areas work without conflict. This crash always happens when I scroll past a certain point of either above mentioned catalogue locations. If I don't use this bit of the catalogue, my game runs fine for days... I know where the issue is in my game, but my problem is finding the offending bit of clutter. I organize most of my CC by creator/site, so I don't know what object is causing this crash, or how to locate this. What I'm wondering is if there is a way to reverse engineer this program to sort/display all CC that has a specific tag? Or is there another program that could assist with this? I'd rather manually sort through all my deco items than all my CC items... FYI - I have tried using the Mod Conflict Detector, but whatever is causing the problem does not show up here. I've also scanned the community for something similar, but have had no luck. I appreciate any help/suggestions. And if this is posted to the incorrect thread location, I apologize! Thanks in advance!
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Post by inabadromance on Feb 21, 2017 9:21:54 GMT -5
hi! There's no really an easy way to finding the culprit package. But luckily, it seems that you have your mods organized. What you need to do is remove folders bit by bit until your game no longer crashes. Take half of the folders and move them to another folder in your desktop so it's easier. Then load your game, if it's okay, return some folders in.. and so on.
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Post by mimitoo2 on Feb 21, 2017 18:21:30 GMT -5
Thanks. I've used the 50/50 method for years, but it's always a bit of a hassle - especially since some items use the same mesh but aren't necessarily categorized in the same folder.
I was just hopeful that with the way the game organizes content and uses tags, a program to sort CC this way would be feasible.
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