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Post by pinky6 on Mar 27, 2017 7:17:43 GMT -5
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Post by inabadromance on Mar 27, 2017 12:14:02 GMT -5
hi! Looks to me like either you're using a full body for a top.. or there's repeated geometry along different groups. Please check that.
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Post by pinky6 on Mar 28, 2017 2:49:32 GMT -5
Hi!!! ok I see you to control!
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Post by pinky6 on Mar 28, 2017 5:41:40 GMT -5
ok for calves taken away geometry in more than I'd forgotten one! ^^ but how can I do for cursors? I always use the gown of the night if I want to add a jersey I have import the smock in the mesh with the right cut? it is OK? or should I do differently? thanks!
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Post by inabadromance on Mar 28, 2017 8:34:46 GMT -5
I'm sorry but i don't really understand your last post. It's always the same steps, export original mesh, check groups and cut numbers, match your mesh to them.
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Post by pinky6 on Mar 28, 2017 10:05:44 GMT -5
the translator translates badly! sorry!
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Post by pinky6 on Mar 28, 2017 12:14:06 GMT -5
I can import my entire body into a t-shirt with short sleeves? even if it is a top?respecting the cut of the shirt? it is OK?
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Post by inabadromance on Mar 28, 2017 13:59:36 GMT -5
No, you shouldn't import more than what it's originally on the package. If you clone a top, then your mesh needs to be a top without any legs. You have to follow how the mesh is composed.
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Post by inabadromance on Mar 28, 2017 15:51:11 GMT -5
Again, i'm sorry.. i'm just not getting what you want to say. I don't understand what exactly you want to join with what. Have you read the frankenmesh tutorial? Please read it carefully. Also, can you try to write in both english and your native language so that i can translate it?
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Post by pinky6 on Mar 28, 2017 16:03:36 GMT -5
oh sorry!I wanted to write better and I deleted the message! thanks pero 'for the response, I am Italian and I know with the translator is a bore! V__V I see if I can repeat the best message, I intension to remove the part above the gown and replace with a t-shirt with short sleeves going to sew together, I can do? I explained?
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Post by pinky6 on Mar 28, 2017 16:05:55 GMT -5
nightgown Striped
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Post by inabadromance on Mar 28, 2017 16:24:33 GMT -5
The tutorial i just linked explains the steps for editing the mesh and joining different groups together.
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Post by pinky6 on Mar 29, 2017 18:21:25 GMT -5
Hi! I settled with sliders! It was vertex paint! that no good turn if it is needed! with doubles remove shadows are formed at certain points but thanks to the tutorial not perfectly, however, 'I solved! ^^ then I have another question to be solved with the seams! thanks for everything! ^^
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Post by pinky6 on Mar 30, 2017 3:42:40 GMT -5
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Post by inabadromance on Mar 30, 2017 15:36:34 GMT -5
Can you please share the .blend file?
You have to go into edit mode, select all the mesh and look at the UV_0 to see which of the vertices don't match up. You have to individually select each vertice by right-clicking it and move it to their correct spot by pressing G (translate) and moving your cursor or the keyboard arrows so the texture shows up properly.
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