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Post by candyjay on Nov 13, 2017 19:49:04 GMT -5
That makes sense, I downloaded tons of things from budgie!
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Post by candyjay on Nov 13, 2017 18:14:41 GMT -5
BLOCKY SHADOWS!!! It's happening with both game content and custom content! WHHHYYYY?!
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Post by candyjay on Nov 13, 2017 17:20:59 GMT -5
I don't have outdoor retreat, so that might be it. It's weird though, I've downloaded plenty of furniture from packs I don't have so they show up when I eventually get them. I've never had items from a different game show up before if I didn't have it. O_O Also, checking these "tents" without any other mods most likely wouldn't produce different results because the problem is the tuning, right?
So, I get if something is a recolor for the "no footprint" problem, but what if it's a conversion, as seems the case with these? I've never run into a problem like this for conversions because you're not required to have that original mesh, especially since I don't have TS3.
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Post by candyjay on Nov 13, 2017 0:49:26 GMT -5
Like I said, it's not a recolor issue. For instance, inabadromance, I'm in game right now, and I see that both your Bramble Patch Tent and Rock Cave Tent give "script failed" messages. I get the "no footprint" message with some S3 to S4 converted couches by loverat, and a chair called "Wm_Poolsessel," another conversion by MXIMS at simzoo. I think I have a pillow that does the same thing from that same place.
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Post by candyjay on Nov 12, 2017 17:22:24 GMT -5
The thing is, when I don't have an item in game needed for another item, those items won't show up, that's how it's always been. Also, this has all been before the patch, so this has nothing to do with the new EP. I can't exactly put it into categories if I can't remember which ones are causing problems! XD I just thought that I'm probably not the first one to have this problem, especially with something as specific as "this object is missing its footprint source." I don't know how footprints work! >_< I guess I'll try going in game and find every item that does these two things. The batch fixes that fix lights and mirrors fix the "tuning," which gets rid of the "script failed" message for those. Jeez! Why can't technology just work perfectly all the time?! LOL
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Post by candyjay on Nov 12, 2017 2:56:43 GMT -5
Where's the new version?
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Post by candyjay on Nov 12, 2017 2:56:07 GMT -5
O_O Well, it's not like I've written them down or anything! But if I recall, some of your stuff does it! I mean, I'd have to open my game and literally attempt to place every single item I have on a lot to make note of which ones it's happening to!
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Post by candyjay on Nov 12, 2017 2:54:05 GMT -5
You could just download one of Alesso's hairs! Or SkySims! It's all the hairs of certain creators!
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Post by candyjay on Nov 11, 2017 18:01:24 GMT -5
I have two problems with some CC! One is that, with some items, when I try to place them, they are red and say, "This object is missing its footprint source" or something. Then a few others say "script failed." I know S4S has two batch fixes for mirrors and lights, but those are usually the only things that give me the script failed message! So when other items do it, I'm like... WHAAAAT?! XD Are there ways I can fix these two issues?
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Post by candyjay on Nov 11, 2017 17:57:05 GMT -5
I noticed that too! I have hairs from JenniSims, ButterflySims, SkySims, NewSea, and Alesso that do this! It's ridiculous!!
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Post by candyjay on Nov 11, 2017 17:55:16 GMT -5
I'm also wondering about CC for this EP!
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Post by candyjay on Nov 8, 2017 18:30:46 GMT -5
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Post by candyjay on Nov 5, 2017 18:10:17 GMT -5
I have a height slider that can make your sim very tiny, or into a giant, but it causes a glitch where, if someone picks up a toddler, their arms get all wonky, and the toddler is floating somewhere really far away! I tried to contact the creator, but they left the site I got the mod from, so there's no way to do it. I was wondering if anyone could take a look at this slider and see if you can fix it?
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Post by candyjay on Nov 3, 2017 16:06:02 GMT -5
I know that, in game, you can change color and intensity of lights, but I want to know how to make lights that have a strong, pure color glow like the lemonade light. I have a few CC lights that give off such an intense color, the entire room turns that color! Is there a tutorial for this? I looked, but must've missed it. O_O
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Post by candyjay on Oct 21, 2017 18:04:26 GMT -5
If I were you I would probably extract the mesh and textures from the liberated fish and then start a new project and clone a decorative item of a similar size and with similar behaviour to what you want and then import all of the fish data into that instead. Aw man! Okay, thank you!
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