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Post by necrodog on Sept 3, 2017 20:51:08 GMT -5
Hello I was trying to make a functional swing time ago but im not succesful. I explain this problem with the cupcake machine. I will use this object as a base for the swing. I have used the refill iteraction from the machine because fits well, the cupcakemachine animates along with the sim, so this later can be changed with custom clips, but the problem is if i rename the refill iteraction and the refill animation iteraction, the cupcake machine stops to works the iteraction can be completed but the sim or the machine doesnt animates, perhaps something im missing? bad id? dont know. Anyone can light me up please? Here they are the two packages one with the normal iteraction names and the other one with custom iteraction names if you want to take a look. If somebody could help me with this, animated objects along with the sims could be a reality. www.mediafire.com/file/a51zdxk1aasoqg0/necrodog-cupcake-change-names.packagewww.mediafire.com/file/ba51zidd1iho5as/necrodog-cupcake-original.package
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Post by brujah on Sept 4, 2017 15:37:36 GMT -5
I can tell you without looking that this is most likely an ASM issue where the names don't match if you have not edited them as well. Upon looking I see that I am correct since there is no ASM included in either of these .packages and the Animation Tuning resource points to a pre-existing one.
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