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Metal
Sept 27, 2017 18:46:34 GMT -5
Post by misstex89 on Sept 27, 2017 18:46:34 GMT -5
Does anyone know how to put metal texture on an item in the warehouse so you don't have to do a cheesy gradient? Like this lunar choker: it has a solid color on the texture, but it reacts like metal in the game. I've been experimenting with gradients but none of them look right...
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Metal
Sept 28, 2017 1:27:12 GMT -5
Post by Feyona on Sept 28, 2017 1:27:12 GMT -5
You achieve the shine by tweaking specular. Regarding the diffuse map, you can bake metal texture in Blender Cycles. It's a task for more advanced users, but with a help of youtube it's not that difficult.
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Metal
Sept 28, 2017 6:08:19 GMT -5
Post by s3nova on Sept 28, 2017 6:08:19 GMT -5
Hello! See my post here. It's about making metal materials in Blender Cycles. This includes a Cycles setup for metals in Blender, including reflection of the environment (HDRI map) My post here is about adding a metal shine by editing the specular file. This will create a live shiny effect ingame, you'll see the reflections move over the object.
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Metal
Sept 28, 2017 15:49:12 GMT -5
Post by misstex89 on Sept 28, 2017 15:49:12 GMT -5
Thank you!!
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Metal
Sept 28, 2017 18:05:18 GMT -5
Post by s3nova on Sept 28, 2017 18:05:18 GMT -5
You're welcome! Feel free to ask if things aren't clear or you simply got stuck ;-)
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