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Post by simosa on Oct 1, 2017 17:47:32 GMT -5
Hi, I'm making some custom clothing for ts4 and followed a tutorial on it. When I was in blender I tried uv mapping and my mesh was overlapping with the body. The tutorial said to merge the nude top mesh with the custom mesh and the uv of my mesh is overlapping the body. (I deleted the body that is under my mesh to lower the poly count but that didn't help with the uv) I'm used marvelous designer to mesh the shirt if that makes a difference. I'm also using a mac. Thanks!
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Post by s3nova on Oct 3, 2017 13:25:37 GMT -5
Hi! Use this template for UV-mapping. The one you are using is good for CAS items but it shows not enough detail for what you want.
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Post by simosa on Oct 3, 2017 19:27:53 GMT -5
Hi! Use this template for UV-mapping. The one you are using is good for CAS items but it shows not enough detail for what you want. Hi, I'm clicking on the link and it's just taking me back to the thread. Is there something I could type in google to find it? Thanks!
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Post by inabadromance on Oct 3, 2017 21:08:47 GMT -5
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