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Post by ts4christy on Oct 10, 2017 12:30:05 GMT -5
Don't confuse this post with my request post in the request forum.
I need some advice with converting a mesh in Blender.
My Sim Family is based off my real life family and my cousin wears diapers to bed. I want to replicate this in the sims by converting the the default Maxis toddler diaper mesh to child sims.
I originally put off asking for any help or advice because I was too embarrassed to ask. Several attempts were made to convert the mesh on my own but I just don't have the skills or the knowledge.
I need some advice on what to do. I was able to delete the verticies on the legs and have the diaper by itself but apart from that, I've tried several ways of sculpting the diaper to the body and moving the X Y and Z coordinates and everytime, the diaper clips or is transparent at an angle. Does anyone have advice on this? I want it to appear seamless and I'd rather know how to do it instead of bugging people to make things for me in the future.
Please help me out, if you know how to work with blender or any other 3D modeling software, please contact me down below or in my private messages.
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Post by inabadromance on Oct 10, 2017 16:17:11 GMT -5
Hi! Here are a few links that can help you out. - Closing gaps. - Video tutorial for "Proportional edit". For molding and sculpting. First you mold your mesh and then you close the gaps if needed.
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