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Post by PixelHeaux on Nov 27, 2017 2:57:01 GMT -5
Is there an easier way to make my object a solid light all around in Blender? Idk why this shading is so dark when I'm meshing from scratch. IMAGE
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Post by Feyona on Nov 27, 2017 3:30:11 GMT -5
You need to add sources of light by clicking Add -> Lamp -> Point. Usually I export any mesh from Studio to Blender and mesh there because it has ideal light set up.
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Post by inabadromance on Nov 27, 2017 4:08:42 GMT -5
hi! I would start recreating inside of an already exported object. it's easier since they blend already has all the proper lights. I'm not sure why you're showing a render.. but if it's in regular view like object or edit mode, then you can untick shade:
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Post by PixelHeaux on Nov 30, 2017 22:49:15 GMT -5
THANK YOU! ITS FIXED NOW!
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