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Post by peacemaker on Jan 14, 2018 20:10:51 GMT -5
That is wonderful news! So in practice, when Studio is updated, I would just need to reimport the shadow mesh and S4S will do the rest? That's great news. In the mean time I will go about changing the values manually.
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Post by minc on Jul 27, 2021 22:59:46 GMT -5
This issue happens again for me since 07-27-2021 patch. Following andrew 's advice, I looked around PosScale in Shadow LOD. I found out that the vaule of posScale has changed after importing shadow mesh. I changed the value of posScale as 1, shadow mesh is working perfectly in my game. Thank you so much again.
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