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Post by Furkan on Dec 16, 2017 1:00:18 GMT -5
I know that I’m asking too many questions but I’m actually desperately trying to understand the basics. So as you can see there is this dot that IDEK where it came from do I have to edit this? How can I move it and will it be a problem when I’m texturing?
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Post by anska on Dec 16, 2017 12:31:23 GMT -5
I usually get a version of this when I extruded a region or added a few points to the mesh manually and didn't map the new area yet.
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Post by Furkan on Dec 16, 2017 14:51:56 GMT -5
But now I don’t know how to fix this do you have any ideas?
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Post by inabadromance on Dec 16, 2017 17:12:23 GMT -5
Hi! I would fix this manually by right clicking and moving (Press G to translate and hover your mouse to move the vertice) the verices to where they should. You're going to notice where that is when the lines get smaller and smaller. Do this to all vertices until there's none to move.
Remember to do/re do the UV_1 if it has the same issue.
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Post by menaceman44 on Dec 16, 2017 17:17:52 GMT -5
You can manually move those "dots". They are actually called vertices. If you leave it where it is then it will cause issues with your texturing, yes. To grab one you just select it the same way you would in the 3D view (usually by right-clicking on it) and then you can slide it around to where you need it.
EDIT: sniped by inabadromance.
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Post by Furkan on Dec 17, 2017 17:52:48 GMT -5
Guys its impossible to move those dots without messing up with the mesh. They are connected to these other dots so when i move them others will too :(
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Post by inabadromance on Dec 17, 2017 19:37:10 GMT -5
Please share the .blend file.
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Post by Furkan on Dec 18, 2017 13:27:28 GMT -5
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Post by inabadromance on Dec 18, 2017 13:54:51 GMT -5
The link is giving me a gateway error... Can you upload it somewhere else? mediafire, dropbox, simfileshare?
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