Post by ToxicSimlish on Dec 27, 2017 10:34:31 GMT -5
I separated a shirt from a Cats and Dogs male outfit; everything looks fine, thus I decided to change the mesh to fit the different LODs. Thing is, while the LOD0 is fine, the LOD1 has holes in the upper arm area, and the old mesh is still showing. Here's a comparison, and my .package (both the main and LOD1) and blender files.
Post by inabadromance on Dec 27, 2017 11:32:53 GMT -5
Hi! Not all LODS have the same amount of mesh groups, cut numbers and weights. I suggest re exporting the original LOD and comparing it with your blend to do the required modifications. When something doesn't import, is most likely cut numbers.
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