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Post by SimmerKate on Feb 6, 2018 17:26:16 GMT -5
Hey, I've made these tie-up mesh tops and I can't seem to figure this out. so I edited an ea mesh then created a sphere in the same layer in edit mode so it looks like this But when I load it up in sims, the tie up ball is floating around the room and not attached to the shirt, how would I go about attaching the sphere to the shirt so it doesn't move? Heres the blend file simfileshare.net/download/443423/Thank you, SimmerKate
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Post by annabluu on Feb 6, 2018 17:30:21 GMT -5
you'll need to create a uv_1 and do a weight transfer. see here and here.
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Post by SimmerKate on Feb 6, 2018 17:37:16 GMT -5
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