Post by fg13 on Feb 7, 2018 0:11:20 GMT -5
I'm so tired of stuff breaking on me. LOL Long story short I haven't a clue how to fix this or what's even broken.
I've gotten my live-in maid service mod functioning, more or less, without problems now. However, I noticed an LE pop when loading the game if the maid is sleeping. It just's crazy gibberish like the maid trying to pick up a bathtub or something. Even with scumbumbo's sims4 logs I can't make heads or tails of the problem.
I've gotten my live-in maid service mod functioning, more or less, without problems now. However, I noticed an LE pop when loading the game if the maid is sleeping. It just's crazy gibberish like the maid trying to pick up a bathtub or something. Even with scumbumbo's sims4 logs I can't make heads or tails of the problem.
{LE CLICK THIS TO SEE}
?xml version="1.0" ?><root>
<report><version>2</version><sessionid>37aecde5f34708b85a7a7948</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-02-06 22:15:13</createtime><buildsignature>Local.Unknown.Unknown.1.39.74.1020-1.200.000.321.Release</buildsignature><categoryid>posture_graph.py:5162</categoryid><desyncid>37aecde5f34708b85a7a7948</desyncid><systemconfig></systemconfig><screenshot></screenshot><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;
carry target: food_Popcorn_Plain_SP05:0x07a706fc886b02b6
interaction: Mariko Mori running maid_PutAwayItem:8040 on food_Popcorn_Plain_SP05:0x07a706fc886b02b6 (guaranteed)
final constraint: ConstraintSet(...)
dest spec: [sitOnGround@ANYTHING, carry, surface:any, stand@ANYTHING, carry, surface:any, standExclusive@ANYTHING, carry, surface:any, sitPoolEdge@ANYTHING, carry, surface:any, steamRoom_sit@ANYTHING, carry, surface:any, hotTub_sit@ANYTHING, carry, surface:any, robotVacuum_sit@ANYTHING, carry, surface:any, sit@ANYTHING, carry, surface:any, bathTub_TakeBath@ANYTHING, carry, surface:any, kneel@ANYTHING, carry, surface:any, Bathtub_Bubblebath@ANYTHING, carry, surface:any]
entry spec: stand@None, carry
sim location: Location(Transform(Vector3(347.600067, 159.945755, 280.002075), Quaternion(0.000000, 0.057980, 0.000000, 0.998318)), [3CF06C341B25C21,-1,World], joint_name_or_hash=None, parent=None, slot_hash=0)
carry target location: Location(Transform(Vector3(-1.000031, 0.800781, -0.269531), Quaternion(0.000000, 1.000000, 0.000000, 0.000000)), None, joint_name_or_hash=None, parent=object_tableDining_3x1:0x0d9b06cd93060118[11], slot_hash=2446075215)
)
Traceback (most recent call last):
Caught and logged:
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 111, in wrapped
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 107, in finally_wrap
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 173, in wrapper
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 191, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 347, in c_api_client_connect
File ".\WickedWhims 3.2.4.122c\turbolib\injector_util.py", line 8, in _wrapped_function
File ".\WickedWhims 3.2.4.122c\turbolib\events\core.py", line 73, in _turbolib_on_late_zone_load
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 515, in do_zone_spin_up
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2487, in _startup_sim_gen
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 852, in on_sim_creation
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 882, in _customer_success_notification
File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer.py", line 1588, in on_sim_creation_callback
File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer.py", line 1075, in _assign_sim_to_request
File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer_request.py", line 266, in _assign_sim
File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 1016, in on_sim_assigned_to_request
File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 814, in _on_add_sim_to_situation
File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 1593, in _set_job_for_sim
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\service_npc_situation.py", line 225, in _on_set_sim_job
File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 1329, in _set_job_role_state
File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 1353, in _set_sim_role_state
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\service_npc_situation.py", line 238, in _on_set_sim_role_state
File "T:\InGame\Gameplay\Scripts\Server\situations\situation_complex.py", line 812, in _change_state
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\service_npc_situation.py", line 476, in on_activate
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\service_npc_situation.py", line 291, in _on_starting_work
File "T:\InGame\Gameplay\Scripts\Server\situations\service_npcs\preroll_autonomy_tuning.py", line 86, in run_preroll
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 172, in score_all_interactions
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 188, in score_all_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 249, in run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1360, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1746, in _score_object_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1837, in _create_and_score_interaction
File ".\WickedWhims 3.2.4.122c\turbolib\injector_util.py", line 8, in _wrapped_function
File ".\WickedWhims 3.2.4.122c\turbolib\special\exception_watcher.py", line 9, in _turbolib_on_exception_log
File ".\mc_utils.py", line 114, in _wrapper_function
File ".\mc_injections.py", line 757, in inject_last_exception_log
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1834, in _create_and_score_interaction
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1014, in _calculate_route_time_and_opportunity
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 131, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2371, in estimate_distance
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2411, in _estimate_distance
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5505, in generate_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5369, in _get_segmented_path_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5162, in _generate_middle_handles
RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;
carry target: food_Popcorn_Plain_SP05:0x07a706fc886b02b6
interaction: Mariko Mori running maid_PutAwayItem:8040 on food_Popcorn_Plain_SP05:0x07a706fc886b02b6 (guaranteed)
final constraint: ConstraintSet(...)
dest spec: [sitOnGround@ANYTHING, carry, surface:any, stand@ANYTHING, carry, surface:any, standExclusive@ANYTHING, carry, surface:any, sitPoolEdge@ANYTHING, carry, surface:any, steamRoom_sit@ANYTHING, carry, surface:any, hotTub_sit@ANYTHING, carry, surface:any, robotVacuum_sit@ANYTHING, carry, surface:any, sit@ANYTHING, carry, surface:any, bathTub_TakeBath@ANYTHING, carry, surface:any, kneel@ANYTHING, carry, surface:any, Bathtub_Bubblebath@ANYTHING, carry, surface:any]
entry spec: stand@None, carry
sim location: Location(Transform(Vector3(347.600067, 159.945755, 280.002075), Quaternion(0.000000, 0.057980, 0.000000, 0.998318)), [3CF06C341B25C21,-1,World], joint_name_or_hash=None, parent=None, slot_hash=0)
carry target location: Location(Transform(Vector3(-1.000031, 0.800781, -0.269531), Quaternion(0.000000, 1.000000, 0.000000, 0.000000)), None, joint_name_or_hash=None, parent=object_tableDining_3x1:0x0d9b06cd93060118[11], slot_hash=2446075215)
</desyncdata></report></root>
?xml version="1.0" ?><root>
<report><version>2</version><sessionid>37aecde5f34708b85a7a7948</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-02-06 22:15:13</createtime><buildsignature>Local.Unknown.Unknown.1.39.74.1020-1.200.000.321.Release</buildsignature><categoryid>posture_graph.py:5162</categoryid><desyncid>37aecde5f34708b85a7a7948</desyncid><systemconfig></systemconfig><screenshot></screenshot><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;
carry target: food_Popcorn_Plain_SP05:0x07a706fc886b02b6
interaction: Mariko Mori running maid_PutAwayItem:8040 on food_Popcorn_Plain_SP05:0x07a706fc886b02b6 (guaranteed)
final constraint: ConstraintSet(...)
dest spec: [sitOnGround@ANYTHING, carry, surface:any, stand@ANYTHING, carry, surface:any, standExclusive@ANYTHING, carry, surface:any, sitPoolEdge@ANYTHING, carry, surface:any, steamRoom_sit@ANYTHING, carry, surface:any, hotTub_sit@ANYTHING, carry, surface:any, robotVacuum_sit@ANYTHING, carry, surface:any, sit@ANYTHING, carry, surface:any, bathTub_TakeBath@ANYTHING, carry, surface:any, kneel@ANYTHING, carry, surface:any, Bathtub_Bubblebath@ANYTHING, carry, surface:any]
entry spec: stand@None, carry
sim location: Location(Transform(Vector3(347.600067, 159.945755, 280.002075), Quaternion(0.000000, 0.057980, 0.000000, 0.998318)), [3CF06C341B25C21,-1,World], joint_name_or_hash=None, parent=None, slot_hash=0)
carry target location: Location(Transform(Vector3(-1.000031, 0.800781, -0.269531), Quaternion(0.000000, 1.000000, 0.000000, 0.000000)), None, joint_name_or_hash=None, parent=object_tableDining_3x1:0x0d9b06cd93060118[11], slot_hash=2446075215)
)
Traceback (most recent call last):
Caught and logged:
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 111, in wrapped
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 107, in finally_wrap
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 173, in wrapper
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 191, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 347, in c_api_client_connect
File ".\WickedWhims 3.2.4.122c\turbolib\injector_util.py", line 8, in _wrapped_function
File ".\WickedWhims 3.2.4.122c\turbolib\events\core.py", line 73, in _turbolib_on_late_zone_load
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 515, in do_zone_spin_up
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2487, in _startup_sim_gen
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 852, in on_sim_creation
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 882, in _customer_success_notification
File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer.py", line 1588, in on_sim_creation_callback
File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer.py", line 1075, in _assign_sim_to_request
File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer_request.py", line 266, in _assign_sim
File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 1016, in on_sim_assigned_to_request
File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 814, in _on_add_sim_to_situation
File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 1593, in _set_job_for_sim
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\service_npc_situation.py", line 225, in _on_set_sim_job
File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 1329, in _set_job_role_state
File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 1353, in _set_sim_role_state
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\service_npc_situation.py", line 238, in _on_set_sim_role_state
File "T:\InGame\Gameplay\Scripts\Server\situations\situation_complex.py", line 812, in _change_state
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\service_npc_situation.py", line 476, in on_activate
File "T:\InGame\Gameplay\Scripts\Server\situations\complex\service_npc_situation.py", line 291, in _on_starting_work
File "T:\InGame\Gameplay\Scripts\Server\situations\service_npcs\preroll_autonomy_tuning.py", line 86, in run_preroll
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 172, in score_all_interactions
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 188, in score_all_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 249, in run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1360, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1746, in _score_object_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1837, in _create_and_score_interaction
File ".\WickedWhims 3.2.4.122c\turbolib\injector_util.py", line 8, in _wrapped_function
File ".\WickedWhims 3.2.4.122c\turbolib\special\exception_watcher.py", line 9, in _turbolib_on_exception_log
File ".\mc_utils.py", line 114, in _wrapper_function
File ".\mc_injections.py", line 757, in inject_last_exception_log
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1834, in _create_and_score_interaction
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1014, in _calculate_route_time_and_opportunity
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 131, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2371, in estimate_distance
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2411, in _estimate_distance
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5505, in generate_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5369, in _get_segmented_path_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5162, in _generate_middle_handles
RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;
carry target: food_Popcorn_Plain_SP05:0x07a706fc886b02b6
interaction: Mariko Mori running maid_PutAwayItem:8040 on food_Popcorn_Plain_SP05:0x07a706fc886b02b6 (guaranteed)
final constraint: ConstraintSet(...)
dest spec: [sitOnGround@ANYTHING, carry, surface:any, stand@ANYTHING, carry, surface:any, standExclusive@ANYTHING, carry, surface:any, sitPoolEdge@ANYTHING, carry, surface:any, steamRoom_sit@ANYTHING, carry, surface:any, hotTub_sit@ANYTHING, carry, surface:any, robotVacuum_sit@ANYTHING, carry, surface:any, sit@ANYTHING, carry, surface:any, bathTub_TakeBath@ANYTHING, carry, surface:any, kneel@ANYTHING, carry, surface:any, Bathtub_Bubblebath@ANYTHING, carry, surface:any]
entry spec: stand@None, carry
sim location: Location(Transform(Vector3(347.600067, 159.945755, 280.002075), Quaternion(0.000000, 0.057980, 0.000000, 0.998318)), [3CF06C341B25C21,-1,World], joint_name_or_hash=None, parent=None, slot_hash=0)
carry target location: Location(Transform(Vector3(-1.000031, 0.800781, -0.269531), Quaternion(0.000000, 1.000000, 0.000000, 0.000000)), None, joint_name_or_hash=None, parent=object_tableDining_3x1:0x0d9b06cd93060118[11], slot_hash=2446075215)
</desyncdata></report></root>