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Post by sweeteizus on Feb 15, 2018 12:31:32 GMT -5
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Post by annabluu on Feb 15, 2018 12:35:54 GMT -5
your weights are all over the place and very splotchy. you'll need to redo a weight transfer after you delete all of the vertex groups. try doing it with something that literally covers the whole skirt because it looks like you transferred with something a little too short. also, if you can do the weight transfer in 2.70, please do. if not, you'll have to do the clean step in this tutorial.
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Post by sweeteizus on Feb 15, 2018 12:37:53 GMT -5
I did the weight transfer in 2.70 to begin with, but then I went over the tutorial you linked, and tried doing the clean step in 2.8.. that's when this happened lol. Yes, the reference mesh is a little shorter than mine, and I tried hand painting it myself and it still looked like poo. I'm painting it wrong.. Could someone possibly just properly paint my mesh so I can visually see how it is supposed to be painted? I am so sorry lol.
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Post by sweeteizus on Feb 15, 2018 12:41:47 GMT -5
I'll try to repaint with a longer skirt but for some reason I am totally dense when it comes to weight painting my meshes :'(
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Post by sweeteizus on Feb 15, 2018 12:53:15 GMT -5
Using the longer skirt (although it's not base game compatible), worked!! Ugh.
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Post by annabluu on Feb 15, 2018 13:04:49 GMT -5
you can weight transfer with any mesh, whether it's base game compatible or not lol. you also never need to do the clean step unless you transferred the weights in any other version of blender. most of the time you don't need to freehand weight paint unless you visually see some tiny things off when you're in game with your sim.
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Post by sweeteizus on Feb 15, 2018 13:25:55 GMT -5
lol the longer skirt made it pretty easy for me, it looks great in game. I suppose I'm content with that for now.
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