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Post by daer0n on Mar 18, 2018 15:48:32 GMT -5
I am having what seems to be a routing issue with one of EA's objects, I used the Classic Pedestal-Style Bird Bath to clone in order to make my own custom bird bath, after importing and testing mine in game I had my sim throw their hands up in the air saying that they could not interact with the object for some reason, I thought my mesh was the one having the issue, but, after testing EA's bird bath itself in game as well, the sim refused to interact with it too,- now, thinking that it could be my game's issue, I asked one of my friends to test EA's bird bath in their game to see if they also had this problem and yes, they are also having this problem with EA's bird bath. So my question is, since this seems to be some sort of routing issue, is there a way to alter some string within the warehouse to correct this problem? I would be really grateful if anyone could help me with this so that I can have my custom bird bath work in game as well. This is the bird bath that seems to have the problem:
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Post by greengirl on Mar 19, 2018 0:52:24 GMT -5
I just tested it in my game, and it was ok. I had “view” and “study for historical insights” interactions available. Did you have MOO when you were testing? Maybe there was a routing problem via that?
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Post by daer0n on Mar 19, 2018 8:22:46 GMT -5
Thank you for testing for me dear, it's good to know that those are the kind of interactions that it had because my interactions with it read differently than "view" and "study for historical insights". So now I have to go and find what it is that is possibly conflicting with it, and I think I have a good idea of what it might be. Thank you again greengirl <3
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