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Post by cupidjuice on Mar 21, 2018 22:30:44 GMT -5
As you can see the while computer moves with the mouse :P Thank you in advance to anyone who takes the time to look at the package file ♥
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Post by motherof70 on Mar 22, 2018 5:15:21 GMT -5
I'd guess that the whole computer, except the screen which is seperate from the computer mesh, has been assigned to the mouse joint. Fix it by checking the joints in another computer and copying the set up.
As I remember most vertices are assigned to the transform bone with just the mouse itself, not the cable, assigned to the other. If you don't know how to assign bones check out the meshing tutorials here. There is one about creating an accessory that covers joint assignment. The names will be different but the principle is the same for objects. You'll have to delete the mouse bone for your shadow meshes. Good luck
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Post by cupidjuice on Mar 23, 2018 20:28:53 GMT -5
I'd guess that the whole computer, except the screen which is seperate from the computer mesh, has been assigned to the mouse joint. Fix it by checking the joints in another computer and copying the set up. As I remember most vertices are assigned to the transform bone with just the mouse itself, not the cable, assigned to the other. If you don't know how to assign bones check out the meshing tutorials here. There is one about creating an accessory that covers joint assignment. The names will be different but the principle is the same for objects. You'll have to delete the mouse bone for your shadow meshes. Good luck i figured it out no worries!
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