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Post by bsgonza217 on May 14, 2018 19:39:19 GMT -5
Hello! I have been trying to work on some poses for a friend and am running into an issue. In blender when I've tried opening the mouth using the jaw, jaw comp, and the upper and lower mouth (like literally everything.)It is showing the mouth open in blender, but when I load the pose into the game the mouths are closed shut. I am exporting a new rig each time but still nothing. (please see images below) I am not quite sure what I am doing wrong and its driving me quite nutty.
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Post by inabadromance on May 15, 2018 6:29:18 GMT -5
hi! the only bone you should be using is the jaw to open the mouth. so be sure to check if that's the only one the rig is picking up. you can also append one of EA's pose as copy the mouth bones onto your rig.
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