Post by kymscreations on May 16, 2018 10:47:31 GMT -5
Hi there. I'm having a problem with importing shadows into Studio. I edit my mesh in blender, then import each LOD and that's fine but I don't know how to do the shadow part. I read somewhere to just change the cut numbers to 0 and then import that for the shadow but when I do the shadow falls flat, if that makes sense. It's not a problem in game but I'd like to do it the correct way.
Sorry I should of added it's for an object not CAS item.
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Post by motherof70 on May 16, 2018 12:44:53 GMT -5
I've never looked inside a bed but when my meshes show up odd it's because of a cut or name problem, usually the cut number. Also did you join your mattress and base together before trying to import as a shadow?
Post by kymscreations on May 16, 2018 13:17:37 GMT -5
I figured it out. I joined the mattress to the bed frame which in my case was cut 0 and then i had to remove all the vertex groups assigned to the mattress cause it kept telling me that group 0 has vertex groups assigned to it that are not part of the mesh group lol. At least I hope i did it right. It's showing as a shadow now.
Thanks for your help. I'm going to test it in game now.
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