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Post by sasya on May 27, 2018 5:58:41 GMT -5
Hi! I am making a mod that requires a certain new object which is available when you get to level 2 in the culinary career. I had a look to see if I could make an override for the existing one (stainless steel auto pot) but it's the wrong type, I need a stove. Does anyone know how to add a new career award or how to change an item's type. If you know how to do either of these things I'll be so thankful. Thanks for reading
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Post by SACRIFICIAL on May 27, 2018 14:01:51 GMT -5
You need to copy the object's definition instance found in the "Key" section of the object's definition tuning & then using the hash generator paste the instance in the "Hexadecimal" box to get the "Decimal" instance. Then copy that and paste it in the definition line of the reward loot
<V t="specific_reward"> <V n="specific_reward" t="object_definition"> <U n="object_definition"> <T n="definition">78249<!--sitBarstool_EP01GENtask_set1 (Restless Thankless Medical Stool)--></T> </U> </V> </V>
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Post by sasya on May 28, 2018 9:09:00 GMT -5
What script is this?
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