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Post by jwofles on Jun 2, 2018 7:04:12 GMT -5
The reason the mesh isn't importing is because you joined all the s4studio meshes (cut groups) together. If you want to work in that package you either need to redo all the cuts- but this would take a long time. It's easier to clone a new package with 1 s4studio mesh (1 cut group). You can find more info on how to do that in this tutorial. This is also the cause of the angle glitch I think.
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Post by Mortygoth on Jun 2, 2018 8:08:17 GMT -5
The reason the mesh isn't importing is because you joined all the s4studio meshes (cut groups) together. If you want to work in that package you either need to redo all the cuts- but this would take a long time. It's easier to clone a new package with 1 s4studio mesh (1 cut group). You can find more info on how to do that in this tutorial. This is also the cause of the angle glitch I think. that should be helpful! btw why do clone new package? (~~you either need to redo all the cuts- but this would take a long time <- understood. I just want to know other reason ) and what this tutorial for?
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Post by inabadromance on Jun 2, 2018 8:38:21 GMT -5
everything that is on the warehouse is interconnected with each other. you can't delete a geometry without ruining something else at the same time. to avoid any errors it is best to do things like EA does or you might risk breaking your package in a future update. there's not much to be said about it. you've been suggested twice already what you should do, so please follow those suggestions.
if you're working with multiple cuts, then stick to those multiple cuts. if not, clone a 1 cut item to match your edit.
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Post by Mortygoth on Jun 2, 2018 9:33:21 GMT -5
I thought I was doing better! what are this talking about? It seems that has 2 uv map clearly!! + sorry for asking too much.. ++ I just made one mistake. I followed this clip so I've done!
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Post by Mortygoth on Jun 2, 2018 9:34:28 GMT -5
everything that is on the warehouse is interconnected with each other. you can't delete a geometry without ruining something else at the same time. to avoid any errors it is best to do things like EA does or you might risk breaking your package in a future update. there's not much to be said about it. you've been suggested twice already what you should do, so please follow those suggestions. if you're working with multiple cuts, then stick to those multiple cuts. if not, clone a 1 cut item to match your edit. aw sorry I just read it now
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Post by Mortygoth on Jun 2, 2018 21:04:29 GMT -5
... ..... ........................ I (almost) DID IT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! THANKS TO YOU!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! THANK YOU ALL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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