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Post by AaronSimBoy on Jun 7, 2018 9:42:57 GMT -5
Heya! I was playing around with blender and decided to make some wall decoration meshes. I wanted to reduce the size of the mesh because now it's wayy to huge. I tried using the decimate tool, but somehow it won't reduce after x amount. I used it on 2 other meshes and it worked just fine. Here's the Blender file: www.mediafire.com/file/9ame0etma9c4e9n/Walltext3.blend/fileIf anyone could take a look for me I would be very grateful.
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Post by Feyona on Jun 8, 2018 22:23:35 GMT -5
In edit mode select all vertices, remove doubles then press CTRL+F and choose "triangulate faces". Go back in object mode and apply modifier. But honestly speaking this is still going to be a super high poly item. If you were aiming to make a sticker it would be better to draw a text on a plane and use alpha instead of converting the text to mesh.
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Post by AaronSimBoy on Jun 9, 2018 16:41:46 GMT -5
Thanks for your reply! At first I wanted to make a plane and use an alpha to hide the areas around it but I couldn't figure out how exacly. I will try again, haha. Thanks for your help and suggestion! :D
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Post by Bakie on Jun 10, 2018 2:38:02 GMT -5
Thanks for your reply! At first I wanted to make a plane and use an alpha to hide the areas around it but I couldn't figure out how exacly. I will try again, haha. Thanks for your help and suggestion! :D You can follow my tutorial to see how a simple recolor of a sticker can be made and then use that in combination with making the mesh bigger if your text doesn't fit on the plane.
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Post by AaronSimBoy on Jun 10, 2018 6:20:12 GMT -5
I followed your tutorial on youtube and it worked great! Thank you so much! :D
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Post by Bakie on Jun 11, 2018 0:33:19 GMT -5
I followed your tutorial on youtube and it worked great! Thank you so much! :D That's good to hear! You're welcome. All my tutorials can also be found here on the forum by the way, I see I forgot to place the link to it But good to see you found it anyway!
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