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Post by PW-Creations on Jun 7, 2018 14:26:01 GMT -5
Hello there! I'm struggling with a neck scarf which I can't seem to get right weigh painted as it seems. The main problem is: The scarf clips with almost every pose no matter if these are the EA ones (animations) or the custom poses. If anyone can help me and say what exact joints I need to assign that would be super great! Blend: simfil.es/569567/Packagefile: simfil.es/569566/Thanks in advance
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Post by inabadromance on Jun 7, 2018 16:34:01 GMT -5
Hi! I suggest doing the vertex paint and a proper uv_1. If that doesn't help, i would delete the current bones you have now, and do a smooth transfer of the weights.
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Post by PW-Creations on Jun 28, 2018 6:32:30 GMT -5
Okay I *think* I got it fixed. It still clips sometimes. The jaw of the Sim clips as I can't find a proper joint for that but I can live with that.
So thank you so much for the help!
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Post by inabadromance on Jun 28, 2018 10:44:14 GMT -5
You can export a bald head mesh and join it to your top to have all the weights you need.
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Post by PW-Creations on Jun 28, 2018 14:03:16 GMT -5
Oh thanks! That actually worked! Thanks so much
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