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Post by linzlu on Jun 7, 2018 21:21:49 GMT -5
So I'm having another harsh shadow issue, this time with an object. I'd love if the sink basin could look as smooth as it does in blender/studio in game. I'm 90% sure it is not a bump issue as I've tried using this blank bump with the same results as the bump I'm currently using. I've also removed doubles on both the mesh and shadow mesh. .Package and .Blend files.
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Post by MisterS on Jun 9, 2018 21:45:38 GMT -5
Select all the flat surfaces and hit ctrl e and edge split. Dont ever remove doubles on flat object surfaces.
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Post by linzlu on Jun 11, 2018 19:15:51 GMT -5
Unfortunately, that actually makes the issue worse because the problem area is a concave curve/ inward bevel, not a sharp angle.
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