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Post by BlueRoseSims on Jun 20, 2018 13:52:33 GMT -5
I could not achieve anything, this is so weird.
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Post by annabluu on Jun 20, 2018 14:03:02 GMT -5
i don't really know how to help you if you made this in blender. it could be because of how the back faces are sorted with the front faces, but since this mesh isn't created by planes i don't really know what else to do.
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Post by jwofles on Jun 20, 2018 19:51:08 GMT -5
Had this issue here. littledica99 eventually helped me out in DMs. Like in that tutorial that was posted by anna, triangulate the entire hair. Then separate every plane in order from top layer to bottom (press L to select plane, then P to separate). Separate everything till s4studio_mesh_1 is just an empty mesh (in edit mod it should just be an origin to show the middle but there should be no verticies etc). You should have a bunch of separated meshes. Then, select them all from the highest number to low (for instance mesh_1.0075 then mesh_1.0074 then 73 etc etc etc), and when all selected, make sure you active selection is on mesh_1 (the empty mesh), and press ctrl + j. Hopefully that makes sense and works, good luck :D
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