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Post by ignis314 on Jul 4, 2018 1:37:16 GMT -5
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Post by g1g2 on Jul 4, 2018 9:22:24 GMT -5
there is a couple of things i'm going to cover with this object first the transparency problem is due to you placing the mesh on the "phongalpha" while it should be on "phong" you can fix that by going to blender and changing the main mesh cut number to "0" secondly the original mesh's "dropshdow" was also imported from the sims 3 and you placed it at cut "0" thus when you place the object in-game you see that white plate under the coffeemaker,to fix that you need to either change the cut number to "2" or resize the original "dropshodw" of the cloned object you also need to place a mesh for "phongalpha",i usually place a small ball inside the main mesh in case there is not enough mesh parts for the object, in this case its cut should be "1" thirdly you need to lower the mesh poly for the lower lods , here's a tutorial sims4studio.com/thread/1031/reduce-mesh-poly-countlastly i don't know what you did but your "shadow lod 1" is a book, which it shouldn't be considering you cloned it from a coffeemaker, so i would advise into making it the same of the coffeemaker mesh with lower poly. that's all
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Post by ignis314 on Jul 5, 2018 1:32:04 GMT -5
Omg, thanks a lot! I'm really new at this, and this tbh is my first mod ever so when I got these issues I didn't even know where to start!
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