|
Post by hikariichaan on Jul 7, 2018 19:24:00 GMT -5
Im having this error, can someone tell me how to solve it?
The Sims 4 Studio - Version 3.1.1.8
System.AggregateException: Se han producido uno o varios errores. ---> System.UnauthorizedAccessException: Acceso denegado a la ruta de acceso 'C:\Users\[UserName]\Documents\Sims 4 Studio\S4Studio_v3.1.sqlite'.
en S4Studio.Shared.AppModel.DoInit()
en System.Threading.Tasks.Task.InnerInvoke()
en System.Threading.Tasks.Task.Execute()
--- Fin del seguimiento de la pila de la excepción interna ---
---> (Nº de excepción interna 0) System.UnauthorizedAccessException: Acceso denegado a la ruta de acceso 'C:\Users\[UserName]\Documents\Sims 4 Studio\S4Studio_v3.1.sqlite'.
en S4Studio.Shared.AppModel.DoInit()
en System.Threading.Tasks.Task.InnerInvoke()
en System.Threading.Tasks.Task.Execute()<---
|
|
|
Post by inabadromance on Jul 7, 2018 21:07:17 GMT -5
hi! have you tried right clicking the S4S program and opening as administrator?
|
|
|
Post by hikariichaan on Jul 8, 2018 1:58:25 GMT -5
Yes i tried but it keeps showing the same error
|
|
|
Post by MysticLulabelle on Jul 8, 2018 8:07:04 GMT -5
I seem to be getting a similar message? Can anyone tell me what this error is trying to tell me? Thank you!!
The Sims 4 Studio - Version 3.1.1.8 System.AggregateException: One or more errors occurred. ---> System.IO.FileNotFoundException: Could not find file 'C:\ProgramData\S4Studio\Scripts\b67718b2-3d10-46b9-9836-72e60a031560\s4s.out.mlod'. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) at System.IO.File.OpenRead(String path) at S4Studio.ViewModels.ObjectLodItem.ImportMesh(BlenderUtilities blender_util, String blender_path) at S4Studio.ViewModels.ObjectLodItem.<>c__DisplayClass48_0.<ImportMesh>b__0() at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.Execute() --- End of inner exception stack trace --- ---> (Inner Exception #0) System.IO.FileNotFoundException: Could not find file 'C:\ProgramData\S4Studio\Scripts\b67718b2-3d10-46b9-9836-72e60a031560\s4s.out.mlod'. File name: 'C:\ProgramData\S4Studio\Scripts\b67718b2-3d10-46b9-9836-72e60a031560\s4s.out.mlod' at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) at System.IO.File.OpenRead(String path) at S4Studio.ViewModels.ObjectLodItem.ImportMesh(BlenderUtilities blender_util, String blender_path) at S4Studio.ViewModels.ObjectLodItem.<>c__DisplayClass48_0.<ImportMesh>b__0() at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.Execute()<---
|
|