|
Post by Wildecatz on Jul 19, 2018 11:28:44 GMT -5
This is a really noob question, but I have no clue what to do to fix this, so please help! When editing a mesh (in this case, rigging a pose), I accidentally pressed Z when in Blender which switched to wireframe mode. When I switched back, all the texture that had been imported from Sims 4 Studio disappeared and left the mesh with this grey colour. I checked the texture section and it still shows the textures as there, and when I render it, it does show the textures, they just don't appear in the editing view. Is there a simple way to get them back? I rely on them when editing things like facial expressions so I can see how it would actually look in game. imgur.com/a/BDhhcwxThanks in advance! Cat EDIT: I found the answer after changing what I was searching in this forum, sorry for the unnecessary thread! For anyone who has the same issue, I clicked on this and selected texture. D'OH (There might be a shortcut, I don't know that.)
|
|
|
Post by annabluu on Jul 19, 2018 12:02:21 GMT -5
glad you fixed the issue.
|
|
|
Post by fun13why on Jan 20, 2020 22:42:19 GMT -5
I'm actually having this same issue but the only difference is that when I open blender my rig doesn't have the skin texture to begin with anymore .. I tried what was done above but didn't work
|
|
iGege
New Member
Posts: 3
|
Post by iGege on Dec 17, 2021 18:05:13 GMT -5
I'm actually having this same issue but the only difference is that when I open blender my rig doesn't have the skin texture to begin with anymore .. I tried what was done above but didn't work Did you manage to find a way to solve that by any chance? I'm having the same issue atm..
|
|
|
Post by mauvemorn on Dec 17, 2021 19:27:12 GMT -5
I'm actually having this same issue but the only difference is that when I open blender my rig doesn't have the skin texture to begin with anymore .. I tried what was done above but didn't work Did you manage to find a way to solve that by any chance? I'm having the same issue atm.. Hi. Make sure your game path looks like this \The sims 4\ (with \, without anything after). Then restart s4s and re-export the blend file
|
|