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Post by spectachick on Aug 3, 2018 23:30:43 GMT -5
I just created a new mesh for a bed I finished the meshing aspects and coloring but when I place in game just to tryut only one sim will sleep in bed at a time. When I try adding another sim in the bed they'll act as though the first sim is in their way r on their side of the bed.
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Post by kitkat on Aug 4, 2018 9:51:32 GMT -5
Did you clone a double bed for your new mesh? If you share your .package, so someone here can take a look at it.
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Post by menaceman44 on Aug 4, 2018 15:43:18 GMT -5
Also, just to check, the two Sims you are testing with can normally sleep in the same bed together, yes? Sims have to have a certain relationship level before they will share a bed.
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Post by spectachick on Aug 4, 2018 18:51:50 GMT -5
Did you clone a double bed for your new mesh? If you share your .package, so someone here can take a look at it.
Here is the bed package. Also does anyone know how I can get only the marble parts of the bed a little shiny and not the entire thing. I thought I placed it only on the marble but apparently not when I go into game. www.mediafire.com/file/cucrfs9kk7j52fj/2018_MARBLE_BEDROOM_Bed.package/file
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Post by spectachick on Aug 4, 2018 18:52:43 GMT -5
Also, just to check, the two Sims you are testing with can normally sleep in the same bed together, yes? Sims have to have a certain relationship level before they will share a bed. Lol I had a house full of tester people so i did find this out lol but when I tried with a husband and wife it still wouldn't work.
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Post by kitkat on Aug 4, 2018 21:12:02 GMT -5
From what I can tell, you've done something with your mattress group that the game doesn't like. My first thought was that the back pillows were too large and could be interfering with one sim. Removing them lets two sims get in the bed, but the animation is messed up. The bed frame moves back and forth when sims enter the bed, and they don't get under the covers. I cloned the Modern Colonial bed from Cats and Dogs that has back pillows and left the mattress group completely alone. Then I brought in your new frame group and deleted EA's frame. That works fine for two sims. If you want to adjust the shape of the back pillows, I'd suggest not letting them break the forward z plane of the existing EA back pillows. Also, change/move the EA mattress as little as possible unless you are very familiar with bones/tuning (I think those are the correct terms anyway). Basically, the less you mess with the EA mattress, the easier things will go for you. If you want the coverlet to extend down closer to the ground, you can select all the bottom vertices of the coverlet mesh and pull them down on the z axis. Then adjust them on the UV map as well or your texture will be stretched in game. Lastly, if you want to have gloss on the marble and a matte look on the bedding, create a specular and make the texture and alpha channel on your bedding bake totally black. Then follow the tips in this tutorial to adjust the gloss on the frame part of your bake. Good luck and post again if you need more help
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