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Post by carpeomnios on Aug 31, 2018 7:43:43 GMT -5
Hello, Hopefully y'all can help me with an issue I've been having. I'm creating some kitchen counters in Blender and S4S, and I have these two shadows that just will not go away on my right end piece. Here is a link to the blend file - clickyHere is a link to the package file - clickyBelow is an image of the counters in-game. Things I've already tried: - Checking the texture - there is some shadows baked on, but the weird handle and other textures are not. - Checking the mesh - I rotated the camera around and checked if the shadows altered, I feel like it might be a normals issue? But I'm unable to recalculate them and there's no doubles to remove. For context, I cloned the Selvadoradian Counter and used them for my base. I tried to create another cloned package file and import the meshes etc but they didn't show up correctly. Any help you could give would be much appreciated.
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Post by menaceman44 on Aug 31, 2018 9:53:45 GMT -5
You haven't updated the shadow mesh for that cabinet piece. It still has a handle meshed on it and the counter top is a different height. There are a LOT of meshes to deal with for counters so I'm just guessing you skipped those ones by mistake. They are the shadow entries marked with [3] and [8] that you need to update.
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Post by carpeomnios on Aug 31, 2018 19:05:27 GMT -5
I could've sworn I updated them but it turns out I didn't xD thanks so much!
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Post by smmsek on Apr 29, 2020 8:50:14 GMT -5
Is this counter available somewhere?
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Post by MizoreYukii on Apr 29, 2020 21:33:03 GMT -5
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