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Post by sirthopas on Dec 5, 2018 23:13:24 GMT -5
So the mesh moves with the body except for one small section the right arm. I thought maybe it was an issue with weight but everything looks good to me?
Here is the blend file: link
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Post by Zelrish on Dec 6, 2018 3:43:28 GMT -5
The weights indeed seem to be fine. Couldn't find a non welded vertex that would be messing things up. It maybe has to do with the base mesh you used.
Maybe try using a different base mesh to clone from. And eventually to re-transfer the weights from another mesh as well just in case. For good measure :p
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