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Post by feralpoodles on Dec 19, 2018 22:41:49 GMT -5
Hi! I'm making earrings so I need a duplicate mesh on both sides using the same texture. I UV mapped both objects in the same place and everything was fine but when I joined the objects, the texture on one side flipped. I have no idea how to fix it, any help is appreciated, thanks! PicsBlend file
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Post by Zelrish on Dec 20, 2018 3:06:29 GMT -5
Hi feralpoodles (damn, wild poodles O_O) The normals are simply flipped on the "odd" one. Select the full left earring on go to menu: mesh - normals - flip normals.
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Post by feralpoodles on Dec 20, 2018 16:52:46 GMT -5
Zelrish Thank you so much, that fixed it! I kinda hate how easy that was haha, I'm a beginner to 3D modeling and normals are still a mystery to me. Thank you again!
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